Create an abstract class to challenge friends (#10)
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core/src/io/github/lonamiwebs/klooni/ShareChallenge.java
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core/src/io/github/lonamiwebs/klooni/ShareChallenge.java
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package io.github.lonamiwebs.klooni;
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import com.badlogic.gdx.Gdx;
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import com.badlogic.gdx.files.FileHandle;
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import com.badlogic.gdx.graphics.Color;
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import com.badlogic.gdx.graphics.GL20;
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import com.badlogic.gdx.graphics.Pixmap;
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import com.badlogic.gdx.graphics.PixmapIO;
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import com.badlogic.gdx.graphics.Texture;
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import com.badlogic.gdx.graphics.g2d.BitmapFont;
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import com.badlogic.gdx.graphics.g2d.SpriteBatch;
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import com.badlogic.gdx.graphics.glutils.FrameBuffer;
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import com.badlogic.gdx.math.Matrix4;
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import com.badlogic.gdx.scenes.scene2d.ui.Label;
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import com.badlogic.gdx.utils.BufferUtils;
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import com.badlogic.gdx.utils.ScreenUtils;
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import java.io.File;
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public abstract class ShareChallenge {
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// Meant to return the file path to which the image will be saved
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// On some platforms it might be as simple as Gdx.files.local().file()
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abstract File getShareImageFilePath();
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// Meant to share the saved screenshot at getShareImageFilePath()
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public abstract void shareScreenshot(final boolean saveResult);
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// Saves the "Challenge me" shareable image to getShareImageFilePath()
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public boolean saveChallengeImage(final int score) {
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final File saveAt = getShareImageFilePath();
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if (!saveAt.getParentFile().isDirectory())
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if (!saveAt.mkdirs())
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return false;
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final FileHandle output = new FileHandle(saveAt);
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final Texture shareBase = new Texture(Gdx.files.internal("share.png"));
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final int width = shareBase.getWidth();
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final int height = shareBase.getHeight();
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final FrameBuffer frameBuffer = new FrameBuffer(Pixmap.Format.RGB888, width, height, false);
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frameBuffer.begin();
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// Render the base share texture
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final SpriteBatch batch = new SpriteBatch();
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final Matrix4 matrix = new Matrix4();
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matrix.setToOrtho2D(0, 0, width, height);
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batch.setProjectionMatrix(matrix);
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Gdx.gl.glClearColor(Color.GOLD.r, Color.GOLD.g, Color.GOLD.b, 1);
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Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT);
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batch.begin();
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batch.draw(shareBase, 0, 0);
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// Render the achieved score
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final Label.LabelStyle style = new Label.LabelStyle();
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style.font = new BitmapFont(Gdx.files.internal("font/x1.0/geosans-light64.fnt"));
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Label label = new Label("just scored " + score + " on", style);
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label.setColor(Color.BLACK);
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label.setPosition(40, 500);
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label.draw(batch, 1);
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label.setText("try to beat me if you can");
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label.setPosition(40, 40);
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label.draw(batch, 1);
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batch.end();
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// Get the framebuffer pixels and write them to a local file
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final byte[] pixels = ScreenUtils.getFrameBufferPixels(0, 0, width, height, true);
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final Pixmap pixmap = new Pixmap(width, height, Pixmap.Format.RGBA8888);
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BufferUtils.copy(pixels, 0, pixmap.getPixels(), pixels.length);
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PixmapIO.writePNG(output, pixmap);
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// Dispose everything
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pixmap.dispose();
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shareBase.dispose();
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batch.dispose();
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frameBuffer.end();
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return true;
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}
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}
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