Use different texture sizes for larger screens (#8)

This commit is contained in:
Lonami Exo 2017-04-09 20:03:21 +02:00
parent 2883ced7b7
commit 9da0d13ff8
115 changed files with 93 additions and 54 deletions

View file

@ -1,19 +1,19 @@
package io.github.lonamiwebs.klooni.client;
import com.badlogic.gdx.ApplicationListener;
import com.badlogic.gdx.backends.gwt.GwtApplication;
import com.badlogic.gdx.backends.gwt.GwtApplicationConfiguration;
import io.github.lonamiwebs.klooni.Klooni;
public class HtmlLauncher extends GwtApplication {
@Override
public GwtApplicationConfiguration getConfig () {
return new GwtApplicationConfiguration(408, 680);
}
@Override
public ApplicationListener createApplicationListener () {
return new Klooni();
}
}
package io.github.lonamiwebs.klooni.client;
import com.badlogic.gdx.ApplicationListener;
import com.badlogic.gdx.backends.gwt.GwtApplication;
import com.badlogic.gdx.backends.gwt.GwtApplicationConfiguration;
import io.github.lonamiwebs.klooni.Klooni;
public class HtmlLauncher extends GwtApplication {
@Override
public GwtApplicationConfiguration getConfig () {
return new GwtApplicationConfiguration(Klooni.GAME_WIDTH, Klooni.GAME_HEIGHT);
}
@Override
public ApplicationListener createApplicationListener () {
return new Klooni();
}
}