Show a shutdown button upon death (closes #23), update to v0.6.1
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android/assets/ui/x0.75/power_off.png
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After Width: | Height: | Size: 1.2 KiB |
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android/assets/ui/x1.0/power_off.png
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After Width: | Height: | Size: 1.6 KiB |
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android/assets/ui/x1.25/power_off.png
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After Width: | Height: | Size: 2 KiB |
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android/assets/ui/x1.5/power_off.png
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After Width: | Height: | Size: 2.4 KiB |
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android/assets/ui/x2.0/power_off.png
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After Width: | Height: | Size: 3.3 KiB |
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android/assets/ui/x4.0/power_off.png
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After Width: | Height: | Size: 7.2 KiB |
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@ -22,8 +22,8 @@ android {
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minSdkVersion 8
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targetSdkVersion 25
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versionCode 600
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versionName "0.6"
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versionCode 610
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versionName "0.6.1"
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}
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}
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@ -16,7 +16,7 @@ allprojects {
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apply plugin: "eclipse"
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apply plugin: "idea"
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version = '0.6'
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version = '0.6.1'
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ext {
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appName = "1010! Klooni"
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gdxVersion = '1.9.5'
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@ -28,7 +28,7 @@ public class SkinLoader {
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private static String[] ids = {
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"play", "play_saved", "star", "stopwatch", "palette", "home", "replay",
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"share", "sound_on", "sound_off", "snap_on", "snap_off", "issues", "credits",
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"web", "back", "ok", "cancel"
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"web", "back", "ok", "cancel", "power_off"
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};
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private static float bestMultiplier;
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@ -53,6 +53,7 @@ class PauseMenuStage extends Stage {
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private final Band band;
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private final BaseScorer scorer;
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private final SoftButton playButton;
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private final SoftButton customButton; // Customize & "Shut down"
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//endregion
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@ -98,22 +99,14 @@ class PauseMenuStage extends Stage {
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table.row();
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// Palette button (buy colors)
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final SoftButton paletteButton = new SoftButton(1, "palette_texture");
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table.add(paletteButton).space(16);
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paletteButton.addListener(new ChangeListener() {
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@Override
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public void changed(ChangeEvent event, Actor actor) {
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// Don't dispose because then it needs to take us to the previous screen
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game.transitionTo(new CustomizeScreen(game, game.getScreen()), false);
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}
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});
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// Palette button OR shutdown game (if game over)
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customButton = new SoftButton(1, "palette_texture");
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table.add(customButton).space(16);
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customButton.addListener(customChangeListener);
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// Continue playing OR share (if game over) button
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playButton = new SoftButton(2, "play_texture");
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table.add(playButton).space(16);
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playButton.addListener(playChangeListener);
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}
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@ -139,6 +132,14 @@ class PauseMenuStage extends Stage {
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scorer.resume();
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}
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private final ChangeListener customChangeListener = new ChangeListener() {
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@Override
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public void changed(ChangeEvent event, Actor actor) {
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// Don't dispose because then it needs to take us to the previous screen
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game.transitionTo(new CustomizeScreen(game, game.getScreen()), false);
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}
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};
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private final ChangeListener playChangeListener = new ChangeListener() {
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@Override
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public void changed(ChangeEvent event, Actor actor) {
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@ -166,13 +167,22 @@ class PauseMenuStage extends Stage {
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}
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void showGameOver(final String gameOverReason, final boolean timeMode) {
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// Allow the players to exit the game (issue #23)
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customButton.removeListener(customChangeListener);
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customButton.updateImage("power_off_texture");
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customButton.addListener(new ChangeListener() {
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@Override
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public void changed(ChangeEvent event, Actor actor) {
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Gdx.app.exit();
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}
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});
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if (game.shareChallenge != null) {
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playButton.removeListener(playChangeListener);
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playButton.updateImage("share_texture");
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playButton.addListener(new ChangeListener() {
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public void changed(ChangeEvent event, Actor actor) {
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// Don't dispose because then it needs to take us to the previous screen
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game.transitionTo(new ShareScoreScreen(
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game, game.getScreen(), scorer.getCurrentScore(), timeMode), false);
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}
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@ -15,7 +15,7 @@
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viewBox="0 0 500.00001 500.00001"
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id="svg2"
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||||
version="1.1"
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inkscape:version="0.92.1 r15371"
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||||
inkscape:version="0.92.1 r"
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||||
sodipodi:docname="buttons.svg">
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<defs
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||||
id="defs4">
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@ -125,14 +125,14 @@
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borderopacity="1"
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||||
inkscape:pageopacity="0"
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||||
inkscape:pageshadow="2"
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inkscape:zoom="4.6421393"
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inkscape:cx="162.81422"
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inkscape:cy="251.69867"
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inkscape:zoom="0.82062205"
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inkscape:cx="328.41208"
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inkscape:cy="62.530961"
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inkscape:document-units="px"
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inkscape:current-layer="layer1"
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showgrid="false"
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inkscape:window-width="1366"
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inkscape:window-height="742"
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inkscape:window-height="739"
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inkscape:window-x="0"
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inkscape:window-y="0"
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inkscape:window-maximized="1"
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@ -1133,5 +1133,27 @@
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style="opacity:1;fill:#ffffff;fill-opacity:1;stroke:none;stroke-width:1.1729759;stroke-linecap:square;stroke-linejoin:bevel;stroke-miterlimit:4;stroke-dasharray:none;stroke-opacity:1"
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inkscape:connector-curvature="0" />
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</g>
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<g
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||||
id="power_off">
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||||
<rect
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||||
y="848.36218"
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x="-1.7763568e-15"
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height="64.000313"
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width="64.000313"
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id="rect4660"
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style="fill:none;fill-opacity:1;stroke:none;stroke-width:2.16577601;stroke-opacity:1" />
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<path
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sodipodi:nodetypes="ssssssssssss"
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style="fill:#ffffff;fill-opacity:1;stroke:none;stroke-width:0.93750006px;stroke-linecap:butt;stroke-linejoin:miter;stroke-opacity:1" />
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<path
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</g>
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</g>
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</svg>
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|
|
Before Width: | Height: | Size: 73 KiB After Width: | Height: | Size: 75 KiB |
|
@ -25,6 +25,7 @@ ids = [
|
|||
'palette',
|
||||
'play',
|
||||
'play_saved',
|
||||
'power_off',
|
||||
'replay',
|
||||
'share',
|
||||
'snap_off',
|
||||
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