Show a shutdown button upon death (closes #23), update to v0.6.1
This commit is contained in:
parent
6781e49998
commit
cbb13f672f
12 changed files with 55 additions and 22 deletions
|
@ -28,7 +28,7 @@ public class SkinLoader {
|
|||
private static String[] ids = {
|
||||
"play", "play_saved", "star", "stopwatch", "palette", "home", "replay",
|
||||
"share", "sound_on", "sound_off", "snap_on", "snap_off", "issues", "credits",
|
||||
"web", "back", "ok", "cancel"
|
||||
"web", "back", "ok", "cancel", "power_off"
|
||||
};
|
||||
|
||||
private static float bestMultiplier;
|
||||
|
|
|
@ -53,6 +53,7 @@ class PauseMenuStage extends Stage {
|
|||
private final Band band;
|
||||
private final BaseScorer scorer;
|
||||
private final SoftButton playButton;
|
||||
private final SoftButton customButton; // Customize & "Shut down"
|
||||
|
||||
//endregion
|
||||
|
||||
|
@ -98,22 +99,14 @@ class PauseMenuStage extends Stage {
|
|||
|
||||
table.row();
|
||||
|
||||
// Palette button (buy colors)
|
||||
final SoftButton paletteButton = new SoftButton(1, "palette_texture");
|
||||
table.add(paletteButton).space(16);
|
||||
|
||||
paletteButton.addListener(new ChangeListener() {
|
||||
@Override
|
||||
public void changed(ChangeEvent event, Actor actor) {
|
||||
// Don't dispose because then it needs to take us to the previous screen
|
||||
game.transitionTo(new CustomizeScreen(game, game.getScreen()), false);
|
||||
}
|
||||
});
|
||||
// Palette button OR shutdown game (if game over)
|
||||
customButton = new SoftButton(1, "palette_texture");
|
||||
table.add(customButton).space(16);
|
||||
customButton.addListener(customChangeListener);
|
||||
|
||||
// Continue playing OR share (if game over) button
|
||||
playButton = new SoftButton(2, "play_texture");
|
||||
table.add(playButton).space(16);
|
||||
|
||||
playButton.addListener(playChangeListener);
|
||||
}
|
||||
|
||||
|
@ -139,6 +132,14 @@ class PauseMenuStage extends Stage {
|
|||
scorer.resume();
|
||||
}
|
||||
|
||||
private final ChangeListener customChangeListener = new ChangeListener() {
|
||||
@Override
|
||||
public void changed(ChangeEvent event, Actor actor) {
|
||||
// Don't dispose because then it needs to take us to the previous screen
|
||||
game.transitionTo(new CustomizeScreen(game, game.getScreen()), false);
|
||||
}
|
||||
};
|
||||
|
||||
private final ChangeListener playChangeListener = new ChangeListener() {
|
||||
@Override
|
||||
public void changed(ChangeEvent event, Actor actor) {
|
||||
|
@ -166,13 +167,22 @@ class PauseMenuStage extends Stage {
|
|||
}
|
||||
|
||||
void showGameOver(final String gameOverReason, final boolean timeMode) {
|
||||
// Allow the players to exit the game (issue #23)
|
||||
customButton.removeListener(customChangeListener);
|
||||
customButton.updateImage("power_off_texture");
|
||||
customButton.addListener(new ChangeListener() {
|
||||
@Override
|
||||
public void changed(ChangeEvent event, Actor actor) {
|
||||
Gdx.app.exit();
|
||||
}
|
||||
});
|
||||
|
||||
if (game.shareChallenge != null) {
|
||||
playButton.removeListener(playChangeListener);
|
||||
playButton.updateImage("share_texture");
|
||||
playButton.addListener(new ChangeListener() {
|
||||
public void changed(ChangeEvent event, Actor actor) {
|
||||
// Don't dispose because then it needs to take us to the previous screen
|
||||
|
||||
game.transitionTo(new ShareScoreScreen(
|
||||
game, game.getScreen(), scorer.getCurrentScore(), timeMode), false);
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue