Fix .effectNameToInt loading all sounds (revert f718db8)

This commit is contained in:
Lonami Exo 2017-09-10 11:49:12 +02:00
parent 0c5683c043
commit cd472451f4

View file

@ -122,10 +122,11 @@ public class Effect {
// String comparision is more expensive compared to a single integer one,
// and when creating instances of a lot of effects it's better if we can
// save some processor cycles.
final Effect[] effects = getEffects();
for (int i = 0; i != effects.length; ++i)
if (effects[i].name.equals(name))
return i;
if (name.equals("vanish")) return 0;
if (name.equals("waterdrop")) return 1;
if (name.equals("evaporate")) return 2;
if (name.equals("spin")) return 3;
if (name.equals("explode")) return 4;
return -1;
}