Update to gradle 3.3 and light cleanup.
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cdd7983e84
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5 changed files with 6 additions and 12 deletions
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@ -4,7 +4,6 @@ import android.os.Bundle;
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import com.badlogic.gdx.backends.android.AndroidApplication;
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import com.badlogic.gdx.backends.android.AndroidApplication;
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import com.badlogic.gdx.backends.android.AndroidApplicationConfiguration;
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import com.badlogic.gdx.backends.android.AndroidApplicationConfiguration;
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import io.github.lonamiwebs.klooni.Klooni;
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public class AndroidLauncher extends AndroidApplication {
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public class AndroidLauncher extends AndroidApplication {
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@Override
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@Override
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@ -7,7 +7,7 @@ buildscript {
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}
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}
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dependencies {
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dependencies {
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classpath 'de.richsource.gradle.plugins:gwt-gradle-plugin:0.6'
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classpath 'de.richsource.gradle.plugins:gwt-gradle-plugin:0.6'
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classpath 'com.android.tools.build:gradle:2.2.3'
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classpath 'com.android.tools.build:gradle:2.3.1'
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classpath 'com.mobidevelop.robovm:robovm-gradle-plugin:2.3.0'
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classpath 'com.mobidevelop.robovm:robovm-gradle-plugin:2.3.0'
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}
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}
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}
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}
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@ -41,7 +41,7 @@ public class Klooni extends Game {
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skin.add("button_up", new NinePatch(new Texture(
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skin.add("button_up", new NinePatch(new Texture(
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Gdx.files.internal("ui/button_up.png")), 28, 28, 28, 28));
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Gdx.files.internal("ui/button_up.png")), 28, 28, 28, 28));
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skin.add("button_down", new NinePatch(new Texture(
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skin.add("button_dscalableown", new NinePatch(new Texture(
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Gdx.files.internal("ui/button_down.png")), 28, 28, 28, 28));
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Gdx.files.internal("ui/button_down.png")), 28, 28, 28, 28));
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skin.add("play_texture", new Texture(Gdx.files.internal("ui/play.png")));
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skin.add("play_texture", new Texture(Gdx.files.internal("ui/play.png")));
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@ -83,11 +83,6 @@ public class Klooni extends Game {
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//region Screen
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//region Screen
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@Override
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public void render() {
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super.render();
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}
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// TransitionScreen will also dispose by default the previous screen
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// TransitionScreen will also dispose by default the previous screen
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public void transitionTo(Screen screen) {
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public void transitionTo(Screen screen) {
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transitionTo(screen, true);
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transitionTo(screen, true);
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@ -223,7 +223,7 @@ public class PieceHolder implements BinSerializable {
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Gdx.input.getX(),
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Gdx.input.getX(),
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Gdx.graphics.getHeight() - Gdx.input.getY()); // Y axis is inverted
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Gdx.graphics.getHeight() - Gdx.input.getY()); // Y axis is inverted
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if (Klooni.onDesktop) {
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if (Klooni.onDesktop) { //FIXME(oliver): This is a bad assumption to make. There are desktops with touch input and non-desktops with mouse input.
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// Center the piece to the mouse
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// Center the piece to the mouse
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mouse.sub(piece.getRectangle().width * 0.5f, piece.getRectangle().height * 0.5f);
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mouse.sub(piece.getRectangle().width * 0.5f, piece.getRectangle().height * 0.5f);
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} else {
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} else {
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4
gradle/wrapper/gradle-wrapper.properties
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4
gradle/wrapper/gradle-wrapper.properties
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@ -1,6 +1,6 @@
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#Sat Jan 21 20:46:40 CET 2017
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#Sat Apr 08 12:05:23 CEST 2017
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distributionBase=GRADLE_USER_HOME
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distributionBase=GRADLE_USER_HOME
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distributionPath=wrapper/dists
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distributionPath=wrapper/dists
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zipStoreBase=GRADLE_USER_HOME
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zipStoreBase=GRADLE_USER_HOME
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zipStorePath=wrapper/dists
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zipStorePath=wrapper/dists
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distributionUrl=https\://services.gradle.org/distributions/gradle-2.14.1-all.zip
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distributionUrl=https\://services.gradle.org/distributions/gradle-3.3-all.zip
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