using System; using System.Collections.Generic; using System.Diagnostics; using System.Globalization; using System.IO; using System.Linq; using System.Net.Sockets; using System.Security.Cryptography; using System.Text; using System.Text.Json; using System.Threading.Tasks; using client; using lib; namespace Client; public class Program { static string User = ""; static readonly Random Rand = new((int)DateTime.Now.Ticks); static byte counter = (byte)Rand.Next(); static async Task Main(string[] args) { User = args .SkipWhile(a => !new[] { "-p", "--phone" }.Contains(a)) // search for the option .Skip(1) // skip the `-u/--user` itself to get the value .FirstOrDefault() ?? "0000"; // get the value or deafult if it doesnt exist // On boot, check if a key is available RSA? serverKey = LoadRSAFromFile("server_key.pem"); if (serverKey == null) { Console.WriteLine("Could not find server key, please run server before clients!"); return; } RSA pubKey = LoadRSAFromFile($"pubkey_{User}.pem") ?? RSA.Create(2048); RSA privKey = LoadRSAFromFile($"privkey_{User}.pem") ?? pubKey; SaveRSAKeys(User, pubKey, privKey); using TcpClient client = new("127.0.0.1", 12345); var stream = client.GetStream(); // First contact init bool needsRegister = pubKey == privKey || args.Any(a => new[] { "-fr", "--force-register" }.Contains(a)); Aes sk = Aes.Create(); // creates an AES-256 key // establish secure connection byte[] skEnc = serverKey.Encrypt([.. sk.Key, .. sk.IV], RSAEncryptionPadding.OaepSHA256); await stream.WriteAsync(skEnc); // wait for the server to confirm it recieved the keys await stream.ReadExactlyAsync(new byte[1]); if (needsRegister) { try { await RegisterClient(User, pubKey, privKey, sk, stream); } catch (Exception ex) { Console.WriteLine("Failed registration process"); Console.WriteLine("Exception: " + ex.Message); Console.WriteLine("Stack: " + ex.StackTrace); return; } } else { // start login process byte[] msg = Request.CreateRequest(RequestType.Login, ref counter, Utils.NumberToBytes(User)); msg = sk.EncryptCfb(msg, sk.IV, PaddingMode.PKCS7); await stream.WriteAsync(msg); byte[] toSign = new byte[16]; await stream.ReadExactlyAsync(toSign, 0, 16); toSign = sk.DecryptCfb(toSign, sk.IV, PaddingMode.None); byte[] signed = privKey.SignData(toSign, HashAlgorithmName.SHA256, RSASignaturePadding.Pkcs1); msg = Request.CreateRequest(RequestType.ConfirmLogin, ref counter, BitConverter.GetBytes(signed.Length)); msg = sk.EncryptCfb(msg, sk.IV, PaddingMode.None); WriteColor($"Sending sig: {Convert.ToBase64String(signed)}", ConsoleColor.Green); msg = [.. msg, .. signed]; await stream.WriteAsync(msg); byte[] buffer = new byte[512]; int len = await stream.ReadAsync(buffer); byte[] dec = sk.DecryptCfb(buffer[..len], sk.IV, PaddingMode.PKCS7); string r = Encoding.UTF8.GetString(dec); if (r == "OK") { Console.WriteLine("Login successful"); } else { Console.WriteLine($"Failed login: {r}"); client.Dispose(); return; } } await HandleUserInput(client, stream, sk, privKey); } async static Task RegisterClient(string user, RSA pub, RSA priv, Aes sk, NetworkStream stream) { Console.WriteLine("Attempting to register with public key:"); Console.WriteLine(pub.ExportRSAPublicKeyPem()); // Generate aes key and send it forward Console.WriteLine($"Session key: {string.Join(' ', sk.Key)}"); Console.WriteLine($"Session IV: {string.Join(' ', sk.IV)}"); // Generate the Register msg Console.WriteLine("Sending rsa public key thing"); byte[] pubBytes = pub.ExportRSAPublicKey(); byte[] data = new byte[12]; Array.Copy(Utils.NumberToBytes(user), data, 8); Array.Copy(BitConverter.GetBytes(pubBytes.Length), 0, data, 8, 4); byte[] msg = Request.CreateRequest(RequestType.Register, ref counter, data); // Encrypt msg and send it byte[] payload = [.. msg, .. pubBytes]; byte[] enc = sk.EncryptCfb(payload, sk.IV, PaddingMode.PKCS7); Console.WriteLine($"payload length: {enc.Length}"); await stream.WriteAsync(enc); // get the 6 digit code (from "secure channel", actually an OK message is expected here but the 6 digit code kinda replaces it) byte[] digits = new byte[6]; int len = 0; while (len != 6) { len = await stream.ReadAsync(digits); } // print the 6 digit code Console.WriteLine($"[{DateTime.Now}] 6 digit code: {string.Join(' ', digits.Select(d => d.ToString()))}"); // get the 6 digit code from the user while (true) { Console.Write("> "); string? code = Console.ReadLine()?.Trim(); if (code == null || code.Take(6).Any(c => !char.IsDigit(c))) { Console.WriteLine("Invalid code!"); continue; } byte[] codeBytes = code .Take(6) // take the first 6 characters .Select(d => byte.Parse(d.ToString())) // parse into bytes .ToArray(); // Debug print the inserted value to see it works :) Console.WriteLine(string.Join(' ', codeBytes.Select(b => b.ToString()))); // Sign the 6 digit code & Generate ConfirmRegister message byte[] signed = priv.SignData(codeBytes, HashAlgorithmName.SHA256, RSASignaturePadding.Pkcs1); msg = Request.CreateRequest(RequestType.ConfirmRegister, ref counter, [.. codeBytes, .. BitConverter.GetBytes(signed.Length)]); enc = sk.EncryptCfb(msg, sk.IV, PaddingMode.None); // no reason to encrpy the signature payload = [.. enc, .. signed]; // should be 128 (enc) + 256 (signed) await stream.WriteAsync(payload); // wait for OK/NACK response (anything other than OK is a NACK) int incoming = await stream.ReadAsync(enc); msg = sk.DecryptCfb(enc[..incoming], sk.IV, PaddingMode.PKCS7); string r = Encoding.UTF8.GetString(msg); if (r == "OK") { Console.WriteLine("Registration process complete"); break; } else { Console.WriteLine("Failed reigstreation: " + r); } } } static RSA? LoadRSAFromFile(string file) { if (File.Exists(file)) { string content = File.ReadAllText(file); RSA k = RSA.Create(); k.ImportFromPem(content); return k; } return null; } static void SaveRSAKeys(string user, RSA pub, RSA priv) { File.WriteAllText($"pubkey_{user}.pem", pub.ExportRSAPublicKeyPem()); File.WriteAllText($"privkey_{user}.pem", priv.ExportRSAPrivateKeyPem()); } static async Task HandleUserInput(TcpClient client, NetworkStream stream, Aes sk, RSA privKey) { string? currentChat = null; Dictionary publicKeys = []; while (client.Connected) { Console.Write("> "); string? input = Console.ReadLine(); if (input == null) { await Task.Delay(100); continue; } else if (input.StartsWith('/')) { string[] words = input.Split(' '); // Commands :D, i like commands switch (words[0].ToLower()) { case "/quit": case "/exit": case "/q!": return; case "/chat": case "/msg": string? old = currentChat; currentChat = words.Length > 1 ? words[1] : null; if (currentChat != null && currentChat.Length > 16) { Console.WriteLine("Invalid number: too long"); currentChat = old; continue; } if (currentChat != null && !publicKeys.ContainsKey(currentChat)) { // attempt to get the currnet chat's key, this is also possible to do just before sending a message // but i decided to do it here since if better fits the current structure RSA? key = await GetPublicKey(stream, sk, currentChat); if (key != null) { publicKeys[currentChat] = key; } else { currentChat = old; Console.WriteLine($"Reverting to previous chat: {currentChat ?? "none"}"); } } break; case "/read": case "/get": case "/fetch": case "/pull": await GetMessages(stream, sk, privKey, publicKeys); break; } } else { if (currentChat == null) { Console.WriteLine("No chat is active, please select chat using '/msg [number]' or '/chat [number]'"); } else if (publicKeys.TryGetValue(currentChat!, out RSA? key)) { // Pick the id as a random uint, good enough for the sake of testing Message m = new((uint)Rand.Next(), User, false, input); m.CalculateSignature(privKey); byte[] userMsg = [.. key.Encrypt(m.Bytes(), RSAEncryptionPadding.OaepSHA256), .. m.Signature]; byte[] req = Request.CreateRequest( RequestType.SendMessage, ref counter, [.. Utils.NumberToBytes(currentChat!), .. BitConverter.GetBytes(userMsg.Length)]); req = sk.EncryptCfb(req, sk.IV); stream.Write([.. req, .. userMsg]); Console.WriteLine($"[{DateTime.Now}] Sent to server: {input}"); } else { Console.WriteLine($"active chat exists, but no key was found..."); } } } } static async Task GetPublicKey(NetworkStream stream, Aes sk, string chat) { byte[] req = Request.CreateRequest(RequestType.GetUserKey, ref counter, Utils.NumberToBytes(chat)); req = sk.EncryptCfb(req, sk.IV, PaddingMode.None); // no need for padding this is exactly 128 bytes await stream.WriteAsync(req); byte[] response = new byte[1024]; int len = await stream.ReadAsync(response); byte[] key = sk.DecryptCfb(response[..len], sk.IV, PaddingMode.PKCS7); if (key[0] == 1) { Console.WriteLine($"failed getting key for {chat}: {Encoding.UTF8.GetString(key[1..])}"); return null; } else { RSA bobsKey = RSA.Create(); bobsKey.ImportRSAPublicKey(key.AsSpan()[1..], out int _); Console.WriteLine($"Got key:\n {bobsKey.ExportRSAPublicKeyPem()}\n"); return bobsKey; } } static async Task GetMessages(NetworkStream stream, Aes sk, RSA privKey, Dictionary publicKeys) { byte[] req = Request.CreateRequest(RequestType.GetMessages, ref counter, []); req = sk.EncryptCfb(req, sk.IV, PaddingMode.None); // no need for padding this is exactly 128 bytes await stream.WriteAsync(req); byte[] buffer = new byte[4096]; int len = await stream.ReadAsync(buffer); byte[] lengths = buffer[..16]; lengths = sk.DecryptCfb(lengths, sk.IV, PaddingMode.None); Console.ForegroundColor = ConsoleColor.Cyan; Console.WriteLine($"Got messages: {string.Join(", ", lengths)}"); Console.ResetColor(); byte[] msg = new byte[1024]; // msg buffer int start = 16; // skip the first 16 bytes since its the lengths message for (int i = 0; i < lengths.Length - 1; i += 2) { int l = (lengths[i] << 8) | (lengths[i + 1]); Console.WriteLine($"got message of length: {l}"); if (l == 0) { break; } // a 0 means we are done actually, as empty messages shouldn't be allowed // get the msg int end = start + l; if (end > len) { // TODO: properly handle it as a buffered stream and properly buffer it } WriteColor($"got ecnryped message: {Convert.ToBase64String(buffer[start..end])}", ConsoleColor.Green); // decrypt the message int msgLen = privKey.KeySize / 8; if (privKey.TryDecrypt(buffer.AsSpan()[start..(msgLen + start)], msg, RSAEncryptionPadding.OaepSHA256, out int written)) { byte[] dec = msg[..written]; Message m = new(dec) { Signature = buffer[(start + msgLen)..end] }; bool sigValid = false; if (publicKeys.TryGetValue(m.Sender, out RSA? pk) || (pk = await GetPublicKey(stream, sk, m.Sender)) != null) { publicKeys[m.Sender] = pk; // update the key value stored in case it was requested for in GetPublicKey sigValid = m.IsSignatureValid(pk); } else { Console.WriteLine("Failed getting sender's public key"); } WriteColor($"decrypted message: {Convert.ToBase64String(dec)}", ConsoleColor.Green); Console.WriteLine($"Got message from {m.Sender} (id: {m.Id}) (valid: {sigValid}): " + (m.IsAck ? "ACK" : m.Content)); // if the signature is valid we also want to send back a message ack for the same id :) if (sigValid) { Message mAck = new(m.Id, User, true, ""); mAck.CalculateSignature(privKey); byte[] userMsg = [.. publicKeys[m.Sender].Encrypt(mAck.Bytes(), RSAEncryptionPadding.OaepSHA256), .. mAck.Signature]; byte[] reqAck = Request.CreateRequest( RequestType.SendMessage, ref counter, [.. Utils.NumberToBytes(m.Sender), .. BitConverter.GetBytes(userMsg.Length)]); reqAck = sk.EncryptCfb(reqAck, sk.IV); stream.Write([.. reqAck, .. userMsg]); } } else { // what if we cant decrypt the message? well, i doubt there is anything we can do about it // even if we know who sent the message we dont know which message it is unless the server also knows // and i dont want the server to be aware of that, i think it makes more sense for the server to act as a relay // and a buffer than an actual participant, so if the message is failing to decrypt that will go unnoticed. // supposedly the sender will notice the lack of response and send it again Console.WriteLine("Incoming message failed to decrypt, unknown sender"); } start = end; } bool hasMoreMessages = lengths[15] != 0; Console.WriteLine($"hasMoreMessages: {hasMoreMessages}"); } static void WriteColor(string Line, ConsoleColor Color, ConsoleColor Background = ConsoleColor.Black) { Console.ForegroundColor = Color; Console.BackgroundColor = Background; Console.WriteLine(Line); Console.ResetColor(); } }