using System; using System.Net; using System.Net.Sockets; namespace Server; public class Program { static void Main(string[] args) { int port = 12345; TcpListener server = new(IPAddress.Parse("0.0.0.0"), port); try { server.Start(); byte[] buffer = new byte[256]; while(true) { // Currently, every time it gets a block, it will simply send it back but ToUpper using TcpClient client = server.AcceptTcpClient(); Console.WriteLine("Got a client!"); var stream = client.GetStream(); int readLen; while((readLen = stream.Read(buffer, 0, buffer.Length)) != 0) { // for now, lets just read it as an ascii string string input = System.Text.Encoding.ASCII.GetString(buffer, 0, readLen); Console.WriteLine($"Got block: {input}"); byte[] ret = System.Text.Encoding.ASCII.GetBytes(input.ToUpper()); stream.Write(ret, 0, ret.Length); } } } catch(Exception ex) { Console.WriteLine($"Server error: {ex.Message}"); Console.WriteLine("Trace: " + ex.StackTrace); } finally { server.Stop(); } } }