50 lines
No EOL
1.5 KiB
C#
50 lines
No EOL
1.5 KiB
C#
using System;
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using System.Net.Sockets;
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using System.Text;
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using System.Threading.Tasks;
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namespace Client;
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public class Program
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{
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static void Main(string[] args)
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{
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using TcpClient client = new("127.0.0.1", 12345);
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byte[] toSend = Encoding.ASCII.GetBytes("hello server");
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var stream = client.GetStream();
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var inputTask = Task.Run(async () => await HandleUserInput(client, stream));
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var serverInput = Task.Run(async () => await HandleServerInput(client, stream));
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_ = Task.WaitAny(inputTask, serverInput);
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}
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static async Task HandleUserInput(TcpClient client, NetworkStream stream) {
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while(client.Connected) {
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string? input = Console.ReadLine();
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if(input == null) {
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await Task.Delay(100);
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continue;
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}
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else {
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stream.Write(Encoding.ASCII.GetBytes(input));
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Console.WriteLine($"[{DateTime.Now}]Sent to server: {input}");
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}
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}
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}
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static async Task HandleServerInput(TcpClient client, NetworkStream stream) {
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byte[] buffer = new byte[1024];
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while(client.Connected) {
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int readLen = await stream.ReadAsync(buffer);
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if(readLen != 0) {
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string fromServer = Encoding.ASCII.GetString(buffer[..readLen]);
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Console.WriteLine($"[{DateTime.Now}]\t\tFrom server: {fromServer}");
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}
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}
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}
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} |