im really bad at knowing when to commit readme changes
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Mostly a working level editor, why should you use it? because it exists and allows to make levels without tilemaps...
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## Usage
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Left mouse click for mostly everything, when creating a shape you it will build the shape as you go(giving you a visual indicator).
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If you want to cancel a shape mid-build you can right click to undo the shape
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When an item is selected in the items tree window(will be written in gold), clicking `X` will delete it
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## TODO
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- [x] Items tree view showing all shapes with their child nodes and purposes(maybe location and such as well?)
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