rotate + shape_tree start

This commit is contained in:
RustyStriker 2022-07-28 20:48:01 +03:00
parent f52c7b9057
commit 7a3d51a626
6 changed files with 175 additions and 75 deletions

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@ -1,3 +1,14 @@
# shape_maker # shape_maker
Eventually, this will be a level editor... But until then, I guess it's just fun? Eventually, this will be a level editor... But until then, I guess it's just fun?
## TODO
[ ] Items tree view showing all shapes with their child nodes and purposes(maybe location and such as well?)
[ ] Delete shapes
[ ] Import images
[ ] Drag camera around
[ ] Zome in/out
[ ] Export
[ ] Import
[ ] Save? (maybe just import and export directly?)

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@ -7,8 +7,12 @@ use bevy_egui::egui;
mod create; mod create;
mod helpers; mod helpers;
mod modify; mod modify;
mod rotate;
mod ui;
pub use ui::{action_bar_sys, shape_tree_sys};
pub use modify::modify_sys; pub use modify::modify_sys;
pub use create::create_sys; pub use create::create_sys;
pub use rotate::rotate_sys;
pub use helpers::*; pub use helpers::*;

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@ -1,5 +1,4 @@
use bevy::ecs::schedule::ShouldRun; use bevy::ecs::schedule::ShouldRun;
use bevy::math::Vec3Swizzles;
use bevy::{prelude::*, window::PresentMode, winit::WinitSettings}; use bevy::{prelude::*, window::PresentMode, winit::WinitSettings};
use bevy_egui::{egui, EguiContext, EguiPlugin}; use bevy_egui::{egui, EguiContext, EguiPlugin};
use bevy_prototype_lyon::prelude::*; use bevy_prototype_lyon::prelude::*;
@ -38,7 +37,11 @@ fn main() {
.add_system(modify_sys.with_run_criteria(|state: Res<UiState>, mut ec: ResMut<EguiContext>| .add_system(modify_sys.with_run_criteria(|state: Res<UiState>, mut ec: ResMut<EguiContext>|
if !ec.ctx_mut().is_pointer_over_area() && state.current_action == Action::Modify { ShouldRun::Yes } else { ShouldRun::No } if !ec.ctx_mut().is_pointer_over_area() && state.current_action == Action::Modify { ShouldRun::Yes } else { ShouldRun::No }
)) ))
.add_system(rotate_sys.with_run_criteria(|state: Res<UiState>, mut ec: ResMut<EguiContext>|
if !ec.ctx_mut().is_pointer_over_area() && state.current_action == Action::Rotate { ShouldRun::Yes } else { ShouldRun::No }
))
.add_system(action_bar_sys) .add_system(action_bar_sys)
.add_system(shape_tree_sys)
; ;
app.run(); app.run();
@ -56,72 +59,4 @@ fn configure_visuals(mut egui_ctx: ResMut<EguiContext>) {
window_rounding: 0.0.into(), window_rounding: 0.0.into(),
..Default::default() ..Default::default()
}); });
} }
fn action_bar_sys(
mut egui_ctx: ResMut<EguiContext>,
mut state: ResMut<UiState>,
colors: Res<ButtonsColors>,
) {
egui::Window::new("buttons_float")
.default_pos((50.0, 20.0))
.title_bar(false)
.resizable(false)
.show(egui_ctx.ctx_mut(), |ui| {
ui.horizontal(|hui| {
let m = hui.button(egui::RichText::new("M").color(state.current_action_color(&colors, Action::Modify)))
.on_hover_text("Modify");
if m.clicked() {
state.current_action = Action::Modify;
}
let r = hui.button(egui::RichText::new("R").color(state.current_action_color(&colors, Action::Rotate)))
.on_hover_text("Rotate");
if r.clicked() {
state.current_action = Action::Rotate;
}
let c = hui.button(egui::RichText::new("C").color(state.current_action_color(&colors, Action::Create)))
.on_hover_text("Create");
if c.clicked() {
state.current_action = Action::Create;
}
let d = hui.button(egui::RichText::new("D").color(state.current_action_color(&colors, Action::Delete)))
.on_hover_text("Delete");
if d.clicked() {
state.current_action = Action::Delete;
}
hui.label(" | ");
if hui.button(" I ").on_hover_text("Import Image").clicked() {
println!("Importing Images is still not supported!");
}
hui.label(": :");
});
if state.current_action == Action::Create {
ui.horizontal(|hui| {
let tri = hui.button(egui::RichText::new("Tri").color(state.create_shape_color(&colors, CreateShape::Triangle)))
.on_hover_text("Triangle - from 3 edges");
if tri.clicked() {
state.create_shape = CreateShape::Triangle;
}
let squ = hui.button(egui::RichText::new("Squ").color(state.create_shape_color(&colors, CreateShape::Square)))
.on_hover_text("Square - from 2 opposing edges");
if squ.clicked() {
state.create_shape = CreateShape::Square;
}
let cir = hui.button(egui::RichText::new("Cir").color(state.create_shape_color(&colors, CreateShape::Circle)))
.on_hover_text("Circle - center point and radius");
if cir.clicked() {
state.create_shape = CreateShape::Circle;
}
// let cap = hui.button(egui::RichText::new("Cap").color(state.create_shape_color(&colors, CreateShape::Capsule)))
// .on_hover_text("Capsule - from 2 center points and a radius");
// if cap.clicked() {
// state.create_shape = CreateShape::Capsule;
// }
});
}
});
}

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@ -1,4 +1,4 @@
use bevy::math::Vec3Swizzles; use bevy::math::{Vec3Swizzles, Mat2};
use bevy::prelude::*; use bevy::prelude::*;
use crate::*; use crate::*;
use bevy_prototype_lyon::prelude::*; use bevy_prototype_lyon::prelude::*;
@ -54,18 +54,20 @@ pub fn modify_sys(
} }
else if let Ok(mut t) = transforms.get_mut(pe) { else if let Ok(mut t) = transforms.get_mut(pe) {
// Update the dot position // Update the dot position
let delta = mouse_pos - gtransforms.get(pe).unwrap().translation.xy(); let gt = gtransforms.get(pe).unwrap();
let ang = gt.rotation.to_euler(EulerRot::XYZ).2;
let delta = Mat2::from_angle(-ang) * (mouse_pos - gt.translation.xy());
t.translation += delta.extend(0.0); t.translation += delta.extend(0.0);
// We need to recalculate the center, and update the points to be the new relevant point from the center // We need to recalculate the center, and update the points to be the new relevant point from the center
let center_offset = calc_shape_center_offset(&transforms, sd).extend(0.0); let center_offset = calc_shape_center_offset(&transforms, sd);
// Update each edge's offset, and then move the main shape's translation // Update each edge's offset, and then move the main shape's translation
for edge in sd.edges.iter() { for edge in sd.edges.iter() {
if let Ok(mut t) = transforms.get_mut(*edge) { if let Ok(mut t) = transforms.get_mut(*edge) {
t.translation -= center_offset; t.translation -= center_offset.extend(0.0);
} }
} }
if let Ok(mut t) = transforms.get_mut(sd.main_shape) { if let Ok(mut t) = transforms.get_mut(sd.main_shape) {
t.translation += center_offset; t.translation += (Mat2::from_angle(ang) * center_offset).extend(0.0);
} }
// Now we need to update the shape itself // Now we need to update the shape itself

44
src/rotate.rs Normal file
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@ -0,0 +1,44 @@
use bevy::prelude::*;
use bevy::math::Vec3Swizzles;
use crate::*;
pub fn rotate_sys(
mut holding: Local<Option<(Entity, f32)>>, // main_shape we hold and the angle offset
mouse: Res<Input<MouseButton>>,
wnds: Res<Windows>,
q_cam: Query<(&Camera, &GlobalTransform), With<MainCamera>>,
p_size: Res<PointSize>,
mut transforms: Query<&mut Transform>,
gtransforms: Query<&GlobalTransform>,
shapes: Query<&ShapeData>,
) {
if let Some(mouse_pos) = get_mouse_pos(&q_cam, &wnds) {
if mouse.just_pressed(MouseButton::Left) && holding.is_none() {
for sd in shapes.iter().filter(|x| x.shape != CreateShape::Circle /* no reason to rotate circles ;) */) {
for edge in sd.edges.iter() {
if let Ok(gt) = gtransforms.get(*edge) {
if (mouse_pos - gt.translation.xy()).length_squared() < p_size.0.powi(2) {
// We grabbed an entity, we now need an angle offset
let center = gtransforms.get(sd.main_shape).unwrap().translation.xy();
let angle_offset = (mouse_pos - center).angle_between(Vec2::X);
let angle_offset = transforms.get(sd.main_shape).unwrap().rotation.to_euler(EulerRot::XYZ).2 + angle_offset;
*holding = Some((sd.main_shape, angle_offset));
}
}
}
}
}
else if mouse.just_released(MouseButton::Left) {
*holding = None;
}
else if let Some((en, ang_offset)) = *holding {
let center = gtransforms.get(en).unwrap().translation.xy();
let ang_curr = (mouse_pos - center).angle_between(Vec2::X);
if let Ok(mut t) = transforms.get_mut(en) {
t.rotation = Quat::from_rotation_z(ang_offset - ang_curr);
}
}
}
}

104
src/ui.rs Normal file
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@ -0,0 +1,104 @@
use bevy::prelude::*;
use bevy_egui::{egui, EguiContext};
use crate::*;
pub fn action_bar_sys(
mut egui_ctx: ResMut<EguiContext>,
mut state: ResMut<UiState>,
colors: Res<ButtonsColors>,
) {
egui::Window::new("buttons_float")
.default_pos((20.0, 20.0))
.title_bar(false)
.resizable(false)
.show(egui_ctx.ctx_mut(), |ui| {
ui.horizontal(|hui| {
let m = hui.button(egui::RichText::new("M").color(state.current_action_color(&colors, Action::Modify)))
.on_hover_text("Modify");
if m.clicked() {
state.current_action = Action::Modify;
}
let r = hui.button(egui::RichText::new("R").color(state.current_action_color(&colors, Action::Rotate)))
.on_hover_text("Rotate");
if r.clicked() {
state.current_action = Action::Rotate;
}
let c = hui.button(egui::RichText::new("C").color(state.current_action_color(&colors, Action::Create)))
.on_hover_text("Create");
if c.clicked() {
state.current_action = Action::Create;
}
let d = hui.button(egui::RichText::new("D").color(state.current_action_color(&colors, Action::Delete)))
.on_hover_text("Delete");
if d.clicked() {
state.current_action = Action::Delete;
}
hui.label(" | ");
if hui.button(" I ").on_hover_text("Import Image").clicked() {
println!("Importing Images is still not supported!");
}
hui.label(": :");
});
if state.current_action == Action::Create {
ui.horizontal(|hui| {
let tri = hui.button(egui::RichText::new("Tri").color(state.create_shape_color(&colors, CreateShape::Triangle)))
.on_hover_text("Triangle - from 3 edges");
if tri.clicked() {
state.create_shape = CreateShape::Triangle;
}
let squ = hui.button(egui::RichText::new("Squ").color(state.create_shape_color(&colors, CreateShape::Square)))
.on_hover_text("Square - from 2 opposing edges");
if squ.clicked() {
state.create_shape = CreateShape::Square;
}
let cir = hui.button(egui::RichText::new("Cir").color(state.create_shape_color(&colors, CreateShape::Circle)))
.on_hover_text("Circle - center point and radius");
if cir.clicked() {
state.create_shape = CreateShape::Circle;
}
// let cap = hui.button(egui::RichText::new("Cap").color(state.create_shape_color(&colors, CreateShape::Capsule)))
// .on_hover_text("Capsule - from 2 center points and a radius");
// if cap.clicked() {
// state.create_shape = CreateShape::Capsule;
// }
});
}
});
}
pub fn shape_tree_sys(
mut egui_ctx: ResMut<EguiContext>,
shapes: Query<&ShapeData>,
mut transforms: Query<&mut Transform>,
) {
if !shapes.is_empty() {
egui::Window::new("Shape Tree")
.default_pos((10.0, 100.0))
.title_bar(true)
.resizable(false)
.show(egui_ctx.ctx_mut(), |ui| {
for sd in shapes.iter() {
ui.collapsing(format!("{:?}", sd.shape), |ui| {
if let Ok(mut t) = transforms.get_mut(sd.main_shape) {
ui.horizontal(|hui| {
hui.label("Translation:");
hui.add(egui::DragValue::new(&mut t.translation.x));
hui.add(egui::DragValue::new(&mut t.translation.y));
});
ui.horizontal(|hui| {
hui.label("Rotation:");
let mut rot = t.rotation.to_euler(EulerRot::XYZ).2.to_degrees();
if hui.add(egui::DragValue::new(&mut rot).suffix("°")).changed() {
t.rotation = Quat::from_rotation_z(rot.to_radians());
}
});
}
});
}
});
}
}