new items ui - images can now be rotated/scaled

This commit is contained in:
RustyStriker 2022-08-15 21:08:24 +03:00
parent a529133698
commit a6452fcfbf
5 changed files with 197 additions and 160 deletions

View File

@ -15,11 +15,11 @@ Eventually, this will be a level editor... But until then, I guess it's just fun
- [x] Show images in tree view
- [x] Show/Hide images
- [x] Move/Drag images around
- [ ] Control images Z value(so we could reorder them)
- [x] Control images Z value(so we could reorder them)
- [x] Delete images
- [x] Name images
- [ ] Duplicate images(and also shapes maybe?)?
- [ ] Scale images
- [x] Scale images
- [x] Show hide shapes
- [x] Control shape Z value
- [x] Snap to grid

View File

@ -9,7 +9,7 @@ pub fn create_sys(
state: Res<UiState>,
mouse: Res<Input<MouseButton>>,
wnds: Res<Windows>,
mut first_point: Local<Option<ShapeData>>,
mut shape: Local<Option<ShapeData>>,
q_cam: Query<(&Camera, &GlobalTransform), With<MainCamera>>,
mut paths: Query<&mut Path>,
mut transforms: Query<&mut Transform>,
@ -20,7 +20,7 @@ pub fn create_sys(
if let Some(mouse_pos) = mouse_pos {
let mouse_pos = snap.snap_to_grid(mouse_pos);
if let Some(sd) = &mut *first_point {
if let Some(sd) = &mut *shape {
update_main_shape_creation(&mut paths, &transforms, sd, mouse_pos);
if mouse.just_released(MouseButton::Left) {
@ -50,16 +50,16 @@ pub fn create_sys(
finalize_shape_redraw(&mut paths, &transforms, sd, mouse_pos - center);
let mut ms = coms.entity(sd.main_shape);
ms.add_child(sd.center.unwrap());
for e in sd.edges.iter() {
let mut s = shape.take().unwrap();
s.name = format!("{:?} {}", s.shape, s.main_shape.id());
let mut ms = coms.entity(s.main_shape);
ms.add_child(s.center.unwrap());
for e in s.edges.iter() {
ms.add_child(*e);
}
coms.spawn()
.insert(first_point.take().unwrap());
*first_point = None;
ms.insert(s);
*shape = None;
}
}
else if mouse.just_released(MouseButton::Right) {
@ -69,14 +69,14 @@ pub fn create_sys(
coms.entity(sd.main_shape).despawn();
sd.edges.iter().for_each(|e| coms.entity(*e).despawn());
*first_point = None;
*shape = None;
}
}
else if mouse.just_released(MouseButton::Left) {
// We can now spawn a shape in the current mouse position...
// Spawn the first point
*first_point = Some(create_new_shape(&mut coms, mouse_pos, state.create_shape, p_size.0));
*shape = Some(create_new_shape(&mut coms, mouse_pos, state.create_shape, p_size.0));
}
}
}
@ -328,5 +328,5 @@ fn create_new_shape(coms: &mut Commands, pos: Vec2, create_shape: CreateShape, p
};
let edges = if center.is_none() { Vec::from([fp]) } else { Vec::new() };
ShapeData { shape: create_shape, main_shape, edges, center, name: None }
ShapeData { shape: create_shape, main_shape, edges, center, name: "shape".to_string() }
}

View File

@ -47,7 +47,7 @@ pub struct ImageSize(pub Vec2);
#[derive(Component, Debug)]
pub struct ShapeData {
pub name: Option<String>,
pub name: String,
pub shape: CreateShape,
pub main_shape: Entity,
pub edges: Vec<Entity>,

View File

@ -24,6 +24,7 @@ fn main() {
.insert_resource(UiState::default())
.insert_resource(PointSize(6.0))
.insert_resource(SnapGrid::default())
.insert_resource(ui::SelectedItem::default())
;
app
@ -42,13 +43,14 @@ fn main() {
if !ec.ctx_mut().is_pointer_over_area() && state.current_action == Action::Modify { ShouldRun::Yes } else { ShouldRun::No }
))
.add_system(ui::action_bar_sys)
.add_system(ui::shape_tree_sys)
.add_system(ui::items_tree_sys)
.add_system(ui::inspector_sys)
.add_system(ui::grid_window_sys)
.add_system(show_hide_points)
.add_system(color_points)
.add_system(drag_camera_sys)
.add_system(zoom_camera_sys)
.add_system(scale_points)
.add_system(ui::grid_window_sys)
;
app.run();

319
src/ui.rs
View File

@ -4,6 +4,9 @@ use bevy_egui::{egui, EguiContext};
use bevy_prototype_lyon::prelude::{Path, DrawMode, FillMode, StrokeMode};
use crate::*;
#[derive(Default, Deref, DerefMut, Clone)]
pub struct SelectedItem(pub Option<Entity>);
pub fn action_bar_sys(
mut coms: Commands,
assets: Res<AssetServer>,
@ -103,168 +106,200 @@ pub fn grid_window_sys(
});
}
pub fn shape_tree_sys(
mut name_change: Local<Option<(Entity, String)>>,
mut coms: Commands,
/// Items tree
///
/// Select items to edit in an inspector window/panel,
/// or just change the visibility of items
///
/// TODO: Allow drag and drop to re-order + reparent
pub fn items_tree_sys(
mut selected: ResMut<SelectedItem>,
mut egui_ctx: ResMut<EguiContext>,
mut shapes: Query<(Entity, &mut ShapeData)>,
shapes:Query<(Entity, &ShapeData)>,
mut visible: Query<&mut Visibility, Or<(With<Path>, With<Sprite>)>>,
images: Query<(Entity, &ImageName), With<Sprite>>,
) {
egui::Window::new("Items")
.default_pos((10.0,100.0))
.title_bar(true)
.resizable(false)
.show(egui_ctx.ctx_mut(), |ui| {
for (e, sd) in shapes.iter() {
ui.horizontal(|hui| {
let color = if let Some(se) = **selected && se == e { egui::Color32::GOLD } else { egui::Color32::WHITE };
let label = egui::Label::new(egui::RichText::new(&sd.name).color(color)).sense(egui::Sense::click());
if hui.add(label).clicked() {
if color == egui::Color32::GOLD {
**selected = None;
}
else {
**selected = Some(e);
}
}
if let Ok(mut v) = visible.get_mut(e) {
let rt = egui::RichText::new("V");
if hui.button(if v.is_visible { rt } else { rt.strikethrough() }).clicked() {
v.is_visible ^= true;
}
}
});
}
for (e, n) in images.iter() {
ui.horizontal(|hui| {
let color = if let Some(se) = **selected && se == e { egui::Color32::GOLD } else { egui::Color32::WHITE };
let label = egui::Label::new(egui::RichText::new(&**n).color(color)).sense(egui::Sense::click());
if hui.add(label).clicked() {
if color == egui::Color32::GOLD {
**selected = None;
}
else {
**selected = Some(e);
}
}
if let Ok(mut v) = visible.get_mut(e) {
let rt = egui::RichText::new("V");
if hui.button(if v.is_visible { rt } else { rt.strikethrough() }).clicked() {
v.is_visible ^= true;
}
}
});
}
});
}
pub fn inspector_sys(
mut selected: ResMut<SelectedItem>, // Which item is currently selected
mut coms: Commands, // For deletion!
mut egui_ctx: ResMut<EguiContext>,
mut shapes: Query<&mut ShapeData>,
mut transforms: Query<&mut Transform>,
global_transforms: Query<&GlobalTransform>,
mut paths: Query<&mut Path>,
mut draw_modes: Query<&mut DrawMode, With<Path>>,
mut visible: Query<&mut Visibility, Or<(With<Path>, With<Sprite>)>>,
mut images: Query<(Entity, &mut ImageName), With<Sprite>>,
mut images: Query<&mut ImageName, With<Sprite>>,
) {
if !shapes.is_empty() {
egui::Window::new("Shape Tree")
.default_pos((10.0, 100.0))
.title_bar(true)
.resizable(false)
.show(egui_ctx.ctx_mut(), |ui| {
for (e, mut sd) in shapes.iter_mut () {
ui.push_id(e.id(), |ui| {
let mut ui_func = |ui: &mut egui::Ui| {
if let Ok(mut t) = transforms.get_mut(sd.main_shape) {
ui.horizontal(|hui| {
hui.label("Translation:");
hui.add(egui::DragValue::new(&mut t.translation.x));
hui.add(egui::DragValue::new(&mut t.translation.y));
});
ui.horizontal(|hui| {
hui.label("Z:");
hui.add(egui::DragValue::new(&mut t.translation.z).clamp_range(0..=i32::MAX));
});
ui.horizontal(|hui| {
hui.label("Rotation:");
let mut rot = t.rotation.to_euler(EulerRot::XYZ).2.to_degrees();
if hui.add(egui::DragValue::new(&mut rot).suffix("°")).changed() {
t.rotation = Quat::from_rotation_z(rot.to_radians());
}
});
}
for (i, edge) in sd.edges.iter().enumerate() {
ui.horizontal(|hui| {
hui.label(format!("Edge {}", i));
let gt = global_transforms.get(*edge).unwrap();
let mut gt_x = gt.translation().x;
let mut gt_y = gt.translation().y;
let c1 = hui.add(egui::DragValue::new(&mut gt_x)).changed();
let c2 = hui.add(egui::DragValue::new(&mut gt_y)).changed();
if let Some(e) = **selected {
let mut open = true;
if c1 || c2 {
let rot = gt.to_scale_rotation_translation().1;
let ang = rot.to_euler(EulerRot::XYZ).2;
let delta = Mat2::from_angle(-ang) * (Vec2::new(gt_x, gt_y) - gt.translation().xy());
if let Ok(mut t) = transforms.get_mut(*edge) {
t.translation += delta.extend(0.0);
}
// We need to recalculate the center, and update the points to be the new relevant point from the center
let center_offset = modify::calc_shape_center_offset(&transforms, &*sd);
// Update each edge's offset, and then move the main shape's translation
for edge in sd.edges.iter() {
if let Ok(mut t) = transforms.get_mut(*edge) {
t.translation -= center_offset.extend(0.0);
}
}
if let Ok(mut t) = transforms.get_mut(sd.main_shape) {
t.translation += (Mat2::from_angle(ang) * center_offset).extend(0.0);
}
// Now we need to update the shape itself
modify::update_main_shape(&mut paths, &transforms, &*sd);
}
});
}
};
if let Some((sde, name)) = &mut *name_change && *sde == e {
// Changing the current shape's name
let te = egui::TextEdit::singleline(name).desired_width(100.0);
if ui.add(te).lost_focus() {
let (_, name) = name_change.take().unwrap();
sd.name = Some(name);
}
}
else {
let default_name = format!("{:?}", sd.shape);
egui::Window::new("Inspector")
.default_pos((350.0, 350.0))
.fixed_size((150.0, f32::INFINITY))
.title_bar(true)
.collapsible(false)
.open(&mut open)
.resizable(false)
.show(egui_ctx.ctx_mut(), |ui| {
if let Ok(mut sd) = shapes.get_mut(e) {
ui.horizontal(|hui| {
hui.label("Name:");
hui.text_edit_singleline(&mut sd.name);
});
ui.separator();
if let Ok(mut t) = transforms.get_mut(sd.main_shape) {
ui.horizontal(|hui| {
let collapse = hui.collapsing(sd.name.as_ref().unwrap_or(&default_name), |ui| {
ui.horizontal(|hui| {
if hui.button("E").clicked() {
*name_change = Some((e, format!("{:?}", sd.shape)));
}
if hui.button("D").clicked() {
coms.entity(sd.main_shape).despawn_recursive();
coms.entity(e).despawn();
}
let mut v = visible.get_mut(sd.main_shape).unwrap();
let text = if v.is_visible { egui::RichText::new("V") } else { egui::RichText::new("V").strikethrough() };
if hui.button(text).clicked() {
v.is_visible ^= true;
}
});
ui_func(ui);
});
if collapse.fully_closed() {
if hui.button("E").clicked() {
*name_change = Some((e, default_name));
}
if hui.button("D").clicked() {
coms.entity(sd.main_shape).despawn_recursive();
coms.entity(e).despawn();
}
let mut v = visible.get_mut(sd.main_shape).unwrap();
let text = if v.is_visible { egui::RichText::new("V") } else { egui::RichText::new("V").strikethrough() };
if hui.button(text).clicked() {
v.is_visible ^= true;
}
hui.label("Translation:");
hui.add(egui::DragValue::new(&mut t.translation.x));
hui.add(egui::DragValue::new(&mut t.translation.y));
});
ui.horizontal(|hui| {
hui.label("Rotation:");
let mut rot = t.rotation.to_euler(EulerRot::XYZ).2.to_degrees();
if hui.add(egui::DragValue::new(&mut rot).suffix("°")).changed() {
t.rotation = Quat::from_rotation_z(rot.to_radians());
}
let d_normal = DrawMode::Outlined {
fill_mode: FillMode::color(Color::rgba(0.0, 0.5, 0.5, 0.4)),
outline_mode: StrokeMode::new(Color::rgba(0.0, 0.5, 0.5, 0.6), 3.0),
};
let d_open = DrawMode::Outlined {
fill_mode: FillMode::color(Color::rgba(0.0, 0.5, 0.5, 0.4)),
outline_mode: StrokeMode::new(Color::GOLD, 3.0),
};
hui.label("Z:");
hui.add(egui::DragValue::new(&mut t.translation.z).clamp_range(0..=i32::MAX));
});
}
ui.separator();
for (i, edge) in sd.edges.iter().enumerate() {
ui.horizontal(|hui| {
hui.label(format!("Edge {}", i));
let gt = global_transforms.get(*edge).unwrap();
let mut gt_x = gt.translation().x;
let mut gt_y = gt.translation().y;
let c1 = hui.add(egui::DragValue::new(&mut gt_x)).changed();
let c2 = hui.add(egui::DragValue::new(&mut gt_y)).changed();
let wanted_dm = if collapse.fully_open() { d_open } else { d_normal };
if let Ok(mut dm) = draw_modes.get_mut(sd.main_shape) {
if *dm != wanted_dm {
*dm = wanted_dm
if c1 || c2 {
let rot = gt.to_scale_rotation_translation().1;
let ang = rot.to_euler(EulerRot::XYZ).2;
let delta = Mat2::from_angle(-ang) * (Vec2::new(gt_x, gt_y) - gt.translation().xy());
if let Ok(mut t) = transforms.get_mut(*edge) {
t.translation += delta.extend(0.0);
}
// We need to recalculate the center, and update the points to be the new relevant point from the center
let center_offset = modify::calc_shape_center_offset(&transforms, &*sd);
// Update each edge's offset, and then move the main shape's translation
for edge in sd.edges.iter() {
if let Ok(mut t) = transforms.get_mut(*edge) {
t.translation -= center_offset.extend(0.0);
}
}
if let Ok(mut t) = transforms.get_mut(sd.main_shape) {
t.translation += (Mat2::from_angle(ang) * center_offset).extend(0.0);
}
// Now we need to update the shape itself
modify::update_main_shape(&mut paths, &transforms, &*sd);
}
});
}
});
}
for (e, mut n) in images.iter_mut() {
if let Some((ne, name)) = &mut *name_change && *ne == e {
let te = egui::TextEdit::singleline(name);
ui.separator();
if let Ok(mut v) = visible.get_mut(e) {
ui.checkbox(&mut v.is_visible, "Visible");
}
if ui.add(te).lost_focus() {
let (_, name) = name_change.take().unwrap();
**n = name;
ui.separator();
if ui.button("Delete").clicked() {
coms.entity(e).despawn_recursive();
**selected = None;
}
}
else {
else if let Ok(mut name) = images.get_mut(e) {
ui.horizontal(|hui| {
hui.label(&**n);
if hui.button("E").clicked() {
*name_change = Some((e, n.clone()));
}
if hui.button("D").clicked() {
coms.entity(e).despawn();
}
let mut v = visible.get_mut(e).unwrap();
let text = if v.is_visible { egui::RichText::new("V") } else { egui::RichText::new("V").strikethrough() };
if hui.button(text).clicked() {
v.is_visible ^= true;
}
hui.label("Name:");
hui.text_edit_singleline(&mut **name);
});
ui.separator();
if let Ok(mut t) = transforms.get_mut(e) {
ui.horizontal(|hui| {
hui.label("Translation:");
hui.add(egui::DragValue::new(&mut t.translation.x));
hui.add(egui::DragValue::new(&mut t.translation.y));
});
ui.horizontal(|hui| {
hui.label("Rotation:");
let mut rot = t.rotation.to_euler(EulerRot::XYZ).2.to_degrees();
if hui.add(egui::DragValue::new(&mut rot).suffix("°")).changed() {
t.rotation = Quat::from_rotation_z(rot.to_radians());
}
hui.label("Z:");
hui.add(egui::DragValue::new(&mut t.translation.z).clamp_range(0..=i32::MAX));
});
ui.horizontal(|hui| {
hui.label("Scale:");
hui.add(egui::DragValue::new(&mut t.scale.x).speed(0.01));
hui.add(egui::DragValue::new(&mut t.scale.y).speed(0.01));
});
}
ui.separator();
if ui.button("Delete").clicked() {
coms.entity(e).despawn_recursive();
**selected = None;
}
}
}
});
});
if !open {
**selected = None;
}
}
}