grid size scale with zoom
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parent
f43cf6728b
commit
ad05e6d1f2
2 changed files with 55 additions and 2 deletions
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@ -29,8 +29,8 @@ pub fn spawn_grid(
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) {
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coms.spawn().insert_bundle(MaterialMesh2dBundle {
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mesh: meshes.add(Mesh::from(shape::Cube { size: 1000.0 })).into(),
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transform: Transform::from_xyz(0.0, 0.0, 0.0),
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mesh: meshes.add(Mesh::from(shape::Plane { size: 1000.0 })).into(),
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transform: Transform::from_rotation(Quat::from_rotation_x(std::f32::consts::FRAC_PI_2)),
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material: mats.add(GridMaterial { width: 2.0, size: Vec2::splat(15.0), visible: 1 }),
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..default()
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});
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@ -40,11 +40,15 @@ pub fn update_grid_shader(
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snap_grid: Res<crate::SnapGrid>,
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handles: Query<&Handle<GridMaterial>>,
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mut mats: ResMut<Assets<GridMaterial>>,
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projection: Query<&OrthographicProjection, With<MainCamera>>,
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) {
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let zoom = projection.get_single().map(|p| p.scale).unwrap_or(1.0);
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for h in handles.iter() {
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if let Some(mut m) = mats.get_mut(h) {
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m.size = Vec2::new(snap_grid.width, snap_grid.height);
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m.visible = snap_grid.visible as u32;
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m.width = zoom;
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}
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}
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}
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