# shape_maker Mostly a working level editor, why should you use it? because it exists and allows to make levels without tilemaps... ## Usage Left mouse click for mostly everything, when creating a shape you it will build the shape as you go(giving you a visual indicator). If you want to cancel a shape mid-build you can right click to undo the shape When an item is selected in the items tree window(will be written in gold), clicking `X` will delete it ## TODO - [x] Pick default color for shapes - [ ] Undo/Redo history(roughly 50%) - [ ] Select item by clicking/double clicking on the relevant shape/image ## Quality of life todo - [ ] Double click on shape in tree view will center the relevant shape - [ ] Grab shapes instead of center points - [ ] Reorder items tree - [ ] Allow for more types of export/import - [ ] Allow to set a relative export path for images(also allow to select when importing/save it in the saved file) - [ ] Group shapes/images under an empty/another object with an actual tree view ## Maybe, just maybe todo - [ ] Duplicate shapes/images