shape_maker/src/main.rs

237 lines
7.7 KiB
Rust

use bevy::ecs::schedule::ShouldRun;
use bevy::input::mouse::{MouseMotion, MouseWheel};
use bevy::math::Vec3Swizzles;
use bevy::sprite::Material2dPlugin;
use bevy::{prelude::*, window::PresentMode, winit::WinitSettings};
use bevy_egui::{egui, EguiContext, EguiPlugin};
use bevy_prototype_lyon::prelude::*;
use shape_maker::*;
fn main() {
let mut app = App::new();
app
.insert_resource(ClearColor(Color::rgb(0.1, 0.1, 0.12)))
.insert_resource(Msaa { samples: 4 })
// Optimal power saving and present mode settings for desktop apps.
.insert_resource(WinitSettings::desktop_app())
.insert_resource(WindowDescriptor {
present_mode: PresentMode::Fifo,
title: "Shape Maker".to_string(),
..Default::default()
})
.insert_resource(ButtonsColors::default())
.insert_resource(UiState::default())
.insert_resource(PointSize(6.0))
.insert_resource(SnapGrid::default())
.insert_resource(ui::SelectedItem::default())
;
app
.add_plugins(DefaultPlugins)
.add_plugin(EguiPlugin)
.add_plugin(ShapePlugin)
.add_plugin(Material2dPlugin::<infinite_grid::GridMaterial>::default())
;
app
.add_startup_system(configure_visuals)
.add_startup_system(basic_setup_sys)
.add_startup_system(infinite_grid::spawn_grid)
;
app
.add_system(create_sys.with_run_criteria(|state: Res<UiState>, mut ec: ResMut<EguiContext>|
if !ec.ctx_mut().is_pointer_over_area() && state.current_action == Action::Create { ShouldRun::Yes } else { ShouldRun::No }
))
.add_system(modify_sys.with_run_criteria(|state: Res<UiState>, mut ec: ResMut<EguiContext>|
if !ec.ctx_mut().is_pointer_over_area() && state.current_action == Action::Modify { ShouldRun::Yes } else { ShouldRun::No }
))
.add_system(ui::action_bar_sys)
.add_system(ui::items_tree_sys)
.add_system(ui::inspector_sys)
.add_system(ui::grid_window_sys)
.add_system(show_hide_points)
.add_system(color_points)
.add_system(drag_camera_sys)
.add_system(zoom_camera_sys)
.add_system(scale_points)
.add_system(infinite_grid::update_grid_shader)
.add_system(infinite_grid::update_grid_position)
;
app.run();
}
fn basic_setup_sys(
mut coms: Commands,
) {
coms.spawn_bundle(Camera2dBundle::default())
.insert(MainCamera);
}
fn configure_visuals(mut egui_ctx: ResMut<EguiContext>) {
egui_ctx.ctx_mut().set_visuals(egui::Visuals {
window_rounding: 0.0.into(),
..Default::default()
});
}
fn zoom_camera_sys(
mut mouse_scroll: EventReader<MouseWheel>,
mut cam: Query<&mut OrthographicProjection, With<MainCamera>>,
) {
let mut scroll = 0.0;
for m in mouse_scroll.iter() {
scroll += m.y * 0.1;
}
for mut op in cam.iter_mut() {
op.scale += scroll ;
if op.scale <= 0.05 {
op.scale = 0.05;
}
}
}
fn scale_points(
scale: Query<&OrthographicProjection, (With<MainCamera>, Changed<OrthographicProjection>)>,
shapes: Query<&ShapeData>,
p_size: Res<PointSize>,
mut paths: Query<&mut Path, With<Path>>,
) {
if let Ok(scale) = scale.get_single() {
let scale = scale.scale;
for sd in shapes.iter() {
if let Ok(mut p) = paths.get_mut(sd.center.unwrap()) {
let shape = shapes::Circle {
radius: p_size.0 * scale,
center: Vec2::ZERO,
};
*p = ShapePath::build_as(&shape);
}
for &edge in sd.edges.iter() {
if let Ok(mut p) = paths.get_mut(edge) {
let shape = shapes::Circle {
radius: p_size.0 * scale,
center: Vec2::ZERO,
};
*p = ShapePath::build_as(&shape);
}
}
}
}
}
fn drag_camera_sys(
mut mouse_move: EventReader<MouseMotion>,
mouse_input: Res<Input<MouseButton>>,
mut cam: Query<(&mut Transform, &OrthographicProjection), With<MainCamera>>,
) {
if mouse_input.pressed(MouseButton::Middle) {
let mut delta = Vec2::ZERO;
for m in mouse_move.iter() {
delta -= Vec2::new(m.delta.x, -m.delta.y) * 2.0;
}
for (mut t, op) in cam.iter_mut() {
t.translation += delta.extend(0.0) * op.scale;
}
}
}
fn show_hide_points(
state: Res<UiState>,
shapes: Query<&ShapeData>,
mut dots: Query<&mut Visibility, (With<Transform>, With<Path>)>,
) {
let (center, edge) = match state.current_action {
Action::Create => (false, false),
Action::Modify => (true, true),
};
for sd in shapes.iter() {
// center
if let Ok(mut v) = dots.get_mut(sd.center.unwrap()) {
if v.is_visible != center {
v.is_visible = center;
}
}
for e in sd.edges.iter() {
if let Ok(mut v) = dots.get_mut(*e) {
if v.is_visible != edge {
v.is_visible = edge;
}
}
}
}
}
fn color_points(
mut current: Local<Option<Entity>>,
scale: Query<&OrthographicProjection, With<MainCamera>>,
wnds: Res<Windows>,
p_size: Res<PointSize>,
q_cam: Query<(&Camera, &GlobalTransform), With<MainCamera>>,
shapes: Query<&ShapeData>,
global_transforms: Query<&GlobalTransform, With<Path>>,
mut dots: Query<&mut DrawMode, With<Path>>,
) {
let scale = scale.get_single().map(|s| s.scale).unwrap_or(1.0);
let normal = DrawMode::Outlined { fill_mode: FillMode::color(Color::RED), outline_mode: StrokeMode::new(Color::rgb(0.9,0.0,0.0), 0.0) };
let hover = DrawMode::Outlined { fill_mode: FillMode::color(Color::RED), outline_mode: StrokeMode::new(Color::ORANGE, 3.0 * scale) };
let mouse_pos = get_mouse_pos(&q_cam, &wnds);
if let Some(mpos) = mouse_pos {
let mut hovering = false;
'shapes: for sd in shapes.iter() {
let e = sd.center.unwrap();
let p = global_transforms.get(e).unwrap().translation().xy();
if (mpos - p).length_squared() < (p_size.0 * scale).powi(2) {
if Some(e) != *current {
if let Some(c) = &*current {
if let Ok(mut md) = dots.get_mut(*c) {
*md = normal;
}
}
*current = Some(e);
if let Ok(mut md) = dots.get_mut(e) {
*md = hover;
}
}
hovering = true;
break;
}
for edge in sd.edges.iter() {
let p = global_transforms.get(*edge).unwrap().translation().xy();
if (mpos - p).length_squared() < (p_size.0 * scale).powi(2) {
if Some(*edge) != *current {
if let Some(c) = &*current {
if let Ok(mut md) = dots.get_mut(*c) {
*md = normal;
}
}
*current = Some(*edge);
if let Ok(mut md) = dots.get_mut(*edge) {
*md = hover;
}
}
hovering = true;
break 'shapes;
}
}
}
if !hovering {
if let Some(c) = &*current {
if let Ok(mut md) = dots.get_mut(*c) {
*md = normal;
}
*current = None;
}
}
}
}