#ifndef COWS_ARE_COOL #define COWS_ARE_COOL /* Helper file(with cow.c) to de-clutter mmn_17.c by taking all cow logic to another file */ enum COW_CONTROL { COW_CONTROL_MOVE, COW_CONTROL_HEAD, COW_CONTROL_TAIL, COW_CONTROL_NONE }; void drawCow(char cowsPOV); void onCowKeyboardInput(char key); void updateCowControl(enum COW_CONTROL control); void setCameraToCowPOV(); #endif