37 lines
910 B
C
37 lines
910 B
C
#include <GL/freeglut.h>
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#include <GL/freeglut_std.h>
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#include <GL/gl.h>
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#include <stdio.h>
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#include <math.h>
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void display(void) {
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// Clear screen
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glClearColor(0.0, 0.0, 0.0, 1.0); // Dark theme :)
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glClear(GL_COLOR_BUFFER_BIT);
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glFlush();
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}
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void mouseEvent(int button, int state, int x, int y) {
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}
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int main(int argc, char** argv) {
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/* initialize glut and window */
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glutInit(&argc, argv);
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glutInitDisplayMode(GLUT_DOUBLE | GLUT_RGB);
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glutInitWindowSize(800, 500);
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glutInitWindowPosition(450, 450);
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/* create window and set callbacks */
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glutCreateWindow("glutLeaveMainLoop is undefined if called from a nested loop");
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glutDisplayFunc(display);
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glutMouseFunc(mouseEvent);
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/* set projection and camera */
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glMatrixMode(GL_PROJECTION);
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glLoadIdentity();
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gluOrtho2D(0.0, 800.0, 0.0, 500.0);
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glutMainLoop();
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return 0;
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} |