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3 commits
1beeb9fdbc
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97475599a7
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97475599a7 | |||
69baf79b8f | |||
ac813064fd |
3 changed files with 18 additions and 6 deletions
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@ -62,6 +62,10 @@
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<hr style='width: 75%;' />
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${m.text}
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`
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msg.oncontextmenu = () => {
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document.getElementById('msg-context-menu').style.display = 'flex';
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return false;
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}
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let history = document.getElementById('chat-history');
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// this is to force update everytime we get a duplicate msg to allow msg editing (yay)
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let exists = Array.from(history.children).filter(e => e.style.order == m.id)[0];
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@ -137,7 +141,6 @@
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background-color:#0f0f2f;
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}
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.chat-message {
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background-color: #ffffd6;
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color: #000000;
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border-width: 2px;
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@ -185,5 +188,10 @@
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</div>
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</div>
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</div>
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<div id="msg-context-menu" class="chat-message" style="display: none; position: absolute; z-index: 1000; top: 0px;">
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<ul>
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<li onclick='document.getElementById("msg-context-menu").style.display="none"'>Edit</li>
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</ul>
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</div>
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</body>
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</html>
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@ -1,5 +1,5 @@
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const tavern = {
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socket: socket = new WebSocket('ws://localhost:3001/ws'),
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socket: socket = new WebSocket('ws:/' + window.location.host + '/ws'),
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connected: false,
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loggedIn: false,
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call: (f, ...args) => {
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@ -41,8 +41,12 @@ impl GameServer {
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continue;
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}
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if msg.source.is_empty() {
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msg.source = id.clone();
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msg.source = format!("({})", id.clone());
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}
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else {
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msg.source = format!("{} ({})", msg.source, id.clone());
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}
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self.chat.push((id.clone(), msg.clone()));
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_ = broadcast.send((None, api::Response::Message(msg)));
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},
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