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No commits in common. "9895a4797ffd056b1ff63be3959b5f3e6f84bd86" and "8b9b5db2992e1ca67f6820d036aaba31ea404954" have entirely different histories.

7 changed files with 56 additions and 160 deletions

View file

@ -9,7 +9,6 @@
var mapOffsetX = 0.0; var mapOffsetX = 0.0;
var mapOffsetY = 0.0; var mapOffsetY = 0.0;
var draggedToken = { token: null, offX: 0, offY: 0 }; var draggedToken = { token: null, offX: 0, offY: 0 };
var draggedDiv = { div: null, offX: 0, offY: 0 };
function init() { function init() {
let view = document.getElementById('game-view'); let view = document.getElementById('game-view');
@ -41,8 +40,6 @@
document.body.onclick = (e) => { document.body.onclick = (e) => {
document.getElementById('msg-context-menu').style.display = 'none'; document.getElementById('msg-context-menu').style.display = 'none';
} }
document.body.onmousemove = onMoveableDivDrag;
document.body.onmouseup = onMoveableDivMouseUp;
// TODO: Remove when done dev-ing // TODO: Remove when done dev-ing
tavern.onmessage({ text: 'test', id: 1, source: 'rusty', character: 'bart' }); tavern.onmessage({ text: 'test', id: 1, source: 'rusty', character: 'bart' });
} }
@ -153,7 +150,7 @@
} }
function onGameMouseMove(event) { function onGameMouseMove(event) {
if(event.buttons == 2) { if(event.buttons == 2) {
// right click // middle click
let map = document.getElementById('map'); let map = document.getElementById('map');
let mult = event.ctrlKey ? 2.0 : 1.0; let mult = event.ctrlKey ? 2.0 : 1.0;
mapOffsetX += event.movementX * mult; mapOffsetX += event.movementX * mult;
@ -206,7 +203,7 @@
holder.appendChild(row); holder.appendChild(row);
} }
} }
document.getElementById('dice-roll-title').innerText = action.display_name ?? action.name; document.getElementById('dice-roll-title').innerText = action.display_name ?? action.display;
document.getElementById('dice-roll-popup').style.display = 'flex'; document.getElementById('dice-roll-popup').style.display = 'flex';
} }
function rollPopup() { function rollPopup() {
@ -242,30 +239,6 @@
console.log(rolls); console.log(rolls);
tavern.action_result(holder.action.name, 'Louise', [], rolls); tavern.action_result(holder.action.name, 'Louise', [], rolls);
} }
function onMoveableDivMouseDown(e, id) {
if(e.buttons == 1) {
let div = document.getElementById(id);
let rect = div.getBoundingClientRect();
draggedDiv.div = div;
draggedDiv.offX = e.clientX - rect.x;
draggedDiv.offY = e.clientY - rect.y;
}
}
function onMoveableDivDrag(e) {
if(draggedDiv.div) {
draggedDiv.div.style.right = '';
draggedDiv.div.style.top = `${e.clientY - draggedDiv.offY}px`;
draggedDiv.div.style.left = `${e.clientX - draggedDiv.offX}px`;
}
}
function onMoveableDivMouseUp(e, id) {
draggedDiv.div = null;
}
function showHideDiv(id) {
let div = document.getElementById(id);
div.style.display = div.style.display == 'none' ? 'flex' : 'none';
}
</script> </script>
<style> <style>
html, body { html, body {
@ -369,10 +342,10 @@
</div> </div>
</div> </div>
<div id="game-view" style="display: flex; overflow: hidden; position: relative; top: 0px; left: 0px; flex-grow: 1;" > <div id="game-view" style="display: flex; overflow: hidden; position: relative; top: 0px; left: 0px; flex-grow: 1;" >
<div style="position:absolute; top: 10px; left: 5px; background-color: rgb(255, 166, 0); z-index: 5;" > <div style="position:absolute; top: 10px; left: 5px; background-color: rgb(255, 166, 0); z-index: 1;" >
floating<br>stuff floating<br>stuff
</div> </div>
<div id="dice-roll-popup" style="display:none; justify-content: center; width: 100%; height: 100%; background-color: transparent; position: absolute; z-index: 10; top: 0px; left: 0px"> <div id="dice-roll-popup" style="display:none; justify-content: center; width: 100%; height: 100%; background-color: transparent; position: absolute; z-index: 2; top: 0px; left: 0px">
<div style="display:flex; width: 50%; justify-content: center; flex-direction: column;"> <div style="display:flex; width: 50%; justify-content: center; flex-direction: column;">
<div style="display: flex; height: fit-content; flex-direction: column; background-color: #ffffd6; color: black; border: black solid 1px; padding: 8px; border-radius: 8px;"> <div style="display: flex; height: fit-content; flex-direction: column; background-color: #ffffd6; color: black; border: black solid 1px; padding: 8px; border-radius: 8px;">
<h3 id="dice-roll-title" style="align-self: center;"> <h3 id="dice-roll-title" style="align-self: center;">
@ -388,10 +361,6 @@
</div> </div>
</div> </div>
</div> </div>
<div style="position: absolute; top: 10px; right: 10px; color: black; z-index: 5; display: flex; flex-direction: row;">
<button style="background-color: #ffffd6;"><b>s</b></button>
<button style="background-color: #ffffd6;" onclick="showHideDiv('initiative-tracker')"><b>i</b></button>
</div>
<div id="map" style="position:absolute; transform-origin: top left;"> <div id="map" style="position:absolute; transform-origin: top left;">
<img src="https://rustystriker.dev/molly.jpg" height="200%" > <img src="https://rustystriker.dev/molly.jpg" height="200%" >
</div> </div>
@ -402,25 +371,5 @@
<li>Delete (TODO)</li> <li>Delete (TODO)</li>
</ul> </ul>
</div> </div>
<div id="initiative-tracker" style="position: absolute; background-color: #ffffd6; color:black; display: none; flex-direction: column; top: 40px; right: 8px">
<div style="background-color: black; color:#ffffd6; margin-top: 0px; margin-bottom: 8px; padding: 0 4px; min-width: 150px; user-select: none; display: flex;"
onmousedown="onMoveableDivMouseDown(event, 'initiative-tracker')">
<h3 style="flex-grow: 1;">Initiative</h3>
<!-- it looks bad, for now just click the 'open initiative tracker' button again -->
<button onclick="document.getElementById('initiative-tracker').style.display = 'none';"
style="height: fit-content; align-self: center; background-color: transparent; color:#ffffd6; font-size: 20px; border: 0;">
X
</button>
</div>
<div>
aaaa
</div>
<div>
bbbb
</div>
<div>
cccc
</div>
</div>
</body> </body>
</html> </html>

View file

@ -1,31 +1,23 @@
# WTF how do i implement a game??? # WTF how do i implement a game???
## Features ## Client todo
[x] Simple chat [ ] implement tavern functions
[ ] Simple map view with moveable tokens [x] token drag & drop
[ ] spawn tokens [ ] Chat
[x] move tokens [x] Send new chat messages
[ ] change map [x] recv new chat messages
[ ] show grid [ ] roll a die when chat message requests that
[ ] multiple maps [ ] figure out how to zoom on the mouse instead of the center of the div
[ ] Chat actions [ ] data reqs
[x] Define chat action
[x] show roll dialog on chat aciton ## Server todo
[ ] send action roll and get result
[ ] allow modify action roll stuff [ ] impl different requests
[ ] allow adding custom rolls to action roll stuff [ ] actual normal login
[ ] Roll dice for no reason [x] allow sending of old info
[ ] roll dice animation because its fun [x] chat history
[ ] Character sheet [ ] send texture (map/token/image)
[ ] Create new character sheet [ ] force show something
[ ] view sheet [ ] mouse ping (ideally multiple types)
[ ] assign sheet (and character by extention) to user [ ] data reqs
[ ] Display image
[ ] Free move / Turn based movement
[ ] clickable stuff
[ ] only gm visible stuff (like traps and info stuff)
[ ] combat fog
[ ] Characters in current map/scene
[ ] initiative tracker
[ ] cards system (for a playstyle that relies less on the map)

View file

@ -17,25 +17,15 @@ pub trait Character<E: GameEntry> : CharacterSheet {
pub trait CharacterSheet : Default { pub trait CharacterSheet : Default {
/// Character sheet inputs (stuff that are not calculated from different items), such as Name, Age, Strength /// Character sheet inputs (stuff that are not calculated from different items), such as Name, Age, Strength
fn inputs(&self, access: AccessLevel) -> Vec<(String, EntryType)>; fn inputs(&self) -> Vec<(String, EntryType)>;
/// All fields in the character sheet, maybe change it to only a vec of strings? /// All fields in the character sheet
fn fields(&self) -> Vec<(String, EntryType)>; fn fields(&self) -> Vec<(String, EntryType)>;
/// Character sheet to display, ordered. `None`s can be used to convey a seperator (of any sort) /// Character sheet to display, ordered. `None`s can be used to convey a seperator (of any sort)
fn display(&self, access: AccessLevel) -> Vec<Option<(String, EntryType)>>; fn display(&self) -> Vec<Option<(String, EntryType)>>;
/// Gets a character sheet entry value /// Gets a character sheet entry value
fn get(&self, entry: &str, access: AccessLevel) -> Option<EntryType>; fn get(&self, entry: &str) -> Option<EntryType>;
/// Sets a cahrater sheet entry value /// Sets a cahrater sheet entry value
fn set(&mut self, entry: &str, value: EntryType, access: AccessLevel); fn set(&mut self, entry: &str, value: EntryType);
}
#[derive(Debug, Copy, Clone)]
pub enum AccessLevel {
Admin = 0, Owner = 1, PartyMember = 2, World = 3,
}
impl AccessLevel {
pub fn has_access(self, other: Self) -> bool {
(self as u8) <= (other as u8)
}
} }
#[derive(Debug)] #[derive(Debug)]

View file

@ -9,10 +9,8 @@ pub mod chat_message;
pub mod entry; pub mod entry;
pub trait GameImpl<C: Character<A> + Serialize, A: entry::GameEntry + Serialize> { pub trait GameImpl<C: Character<A> + Serialize, A: entry::GameEntry + Serialize> {
/// Creates a new game
fn new() -> Self; fn new() -> Self;
/// Creates a new character, returning the character id fn create_character(&mut self);
fn create_character(&mut self) -> usize;
} }
pub struct Game<C: Character<A> + Serialize, A: entry::GameEntry + Serialize> { pub struct Game<C: Character<A> + Serialize, A: entry::GameEntry + Serialize> {
@ -29,8 +27,7 @@ impl<C: Character<A> + Serialize, A: entry::GameEntry + Serialize> GameImpl<C, A
} }
} }
fn create_character(&mut self) -> usize { fn create_character(&mut self) {
self.characters.push(C::default()); self.characters.push(C::default());
self.characters.len() - 1
} }
} }

View file

@ -30,7 +30,7 @@ impl GameServer {
.with_roll(DiceRoll::new("Pierce".to_string(), 12, 1).constant(1)) .with_roll(DiceRoll::new("Pierce".to_string(), 12, 1).constant(1))
.with_roll(DiceRoll::new("Fire".to_string(), 4, 2)) .with_roll(DiceRoll::new("Fire".to_string(), 4, 2))
) )
.with_action(ActionDefinition::new("Attack +3".to_string()).with_roll(DiceRoll::new("Base".to_string(), 20, 1))) .with_action(ActionDefinition::new("Attack +3".to_string()))
.with_action(ActionDefinition::new("Attack -1".to_string())) .with_action(ActionDefinition::new("Attack -1".to_string()))
) )
], ],
@ -48,7 +48,6 @@ impl GameServer {
println!("Got message from {}: {:?}", &id, &req); println!("Got message from {}: {:?}", &id, &req);
match req { match req {
// ignore errors and re-login requests
api::Request::Error => {} api::Request::Error => {}
api::Request::Login(_) => {} api::Request::Login(_) => {}
api::Request::Message(mut msg) => { api::Request::Message(mut msg) => {

View file

@ -9,7 +9,6 @@ use entry::{Entry, Weapon};
pub struct Pathfinder2rCharacterSheet { pub struct Pathfinder2rCharacterSheet {
// Genral stuff // Genral stuff
#[Input("Name")] #[Input("Name")]
#[Access(World)]
name: String, name: String,
#[Input("Weapons")] #[Input("Weapons")]
#[InputExpr(set_items, get_items)] #[InputExpr(set_items, get_items)]
@ -31,7 +30,6 @@ pub struct Pathfinder2rCharacterSheet {
// Skills // Skills
#[Seperator] #[Seperator]
#[Field("Acrobatics")] #[Field("Acrobatics")]
#[Access(PartyMember)]
#[FieldExpr(self.dex + self.acrobatics_prof * 2)] #[FieldExpr(self.dex + self.acrobatics_prof * 2)]
_acro: i32, _acro: i32,
#[Input("Acrobatics Prof")] #[Input("Acrobatics Prof")]

View file

@ -1,8 +1,8 @@
use proc_macro2::{Delimiter, Group, Span, TokenStream}; use proc_macro2::{Delimiter, Group, Span, TokenStream};
use quote::{quote, ToTokens, TokenStreamExt}; use quote::{quote, ToTokens, TokenStreamExt};
use syn::{parse_macro_input, Attribute, DeriveInput, Ident}; use syn::{parse_macro_input, DeriveInput, Ident};
#[proc_macro_derive(CharacterSheet, attributes(Input, InputExpr, Field, FieldExpr, Seperator, Access, AccessSet))] #[proc_macro_derive(CharacterSheet, attributes(Input, InputExpr, Field, FieldExpr, Seperator))]
pub fn derive(input: proc_macro::TokenStream) -> proc_macro::TokenStream { pub fn derive(input: proc_macro::TokenStream) -> proc_macro::TokenStream {
let DeriveInput { ident, data, .. } = parse_macro_input!(input as DeriveInput); let DeriveInput { ident, data, .. } = parse_macro_input!(input as DeriveInput);
let mut output = quote! { let mut output = quote! {
@ -49,21 +49,13 @@ fn get_type_ident_set(ty: &syn::Type) -> Option<Ident> {
_ => panic!("Invalid data type"), _ => panic!("Invalid data type"),
} }
} }
fn get_access_level(attrs: &Vec<Attribute>, ident: &str) -> Ident {
attrs.iter()
.find(|a| a.path.is_ident(ident))
.map(|a| a.parse_args().unwrap_or(None))
.flatten()
.unwrap_or(Ident::new(&"Owner", Span::call_site()))
}
fn impl_inputs(data: &syn::Data) -> TokenStream { fn impl_inputs(data: &syn::Data) -> TokenStream {
let mut output = TokenStream::new(); let mut output = TokenStream::new();
output.extend(quote! { output.extend(quote! {
fn inputs(&self, access: AccessLevel) -> Vec<(String, EntryType)> fn inputs(&self) -> Vec<(String, EntryType)>
}); });
let mut items = TokenStream::new(); let mut items = TokenStream::new();
let mut count = 0_usize;
if let syn::Data::Struct(ds) = data { if let syn::Data::Struct(ds) = data {
if let syn::Fields::Named(fs) = &ds.fields { if let syn::Fields::Named(fs) = &ds.fields {
for f in &fs.named { for f in &fs.named {
@ -72,17 +64,13 @@ fn impl_inputs(data: &syn::Data) -> TokenStream {
if let Some(attr) = attr { if let Some(attr) = attr {
let arg: syn::LitStr = attr.parse_args().expect("No arguments supplied for Input attribute, usage: `Input(\"Name\")`"); let arg: syn::LitStr = attr.parse_args().expect("No arguments supplied for Input attribute, usage: `Input(\"Name\")`");
let exp: Option<&syn::Attribute> = f.attrs.iter().find(|a| a.path.is_ident("InputExpr")); let exp: Option<&syn::Attribute> = f.attrs.iter().find(|a| a.path.is_ident("InputExpr"));
let access = get_access_level(&f.attrs, "AccessSet");
count += 1;
if let Some(attr) = exp { if let Some(attr) = exp {
let exp: syn::Meta = attr.parse_meta().expect("Failed to parse MetaList!"); let exp: syn::Meta = attr.parse_meta().expect("Failed to parse MetaList!");
if let syn::Meta::List(l) = exp { if let syn::Meta::List(l) = exp {
let from_input = &l.nested[1]; let from_input = &l.nested[1];
items.extend(quote! { items.extend(quote! {
if AccessLevel::#access.has_access(access) { (#arg.to_string(), self.#from_input()),
v.push((#arg.to_string(), self.#from_input())); })
}
});
} }
else { else {
panic!("Failed parsing InputExpr attribute, expected `(&mut self, EntryType), (&self) -> EntryType`"); panic!("Failed parsing InputExpr attribute, expected `(&mut self, EntryType), (&self) -> EntryType`");
@ -91,18 +79,15 @@ fn impl_inputs(data: &syn::Data) -> TokenStream {
else { else {
let t = get_type_ident(&f.ty).expect(&format!("Invalid type for input: {}", name)); let t = get_type_ident(&f.ty).expect(&format!("Invalid type for input: {}", name));
items.extend(quote! { items.extend(quote! {
if AccessLevel::#access.has_access(access) { (#arg.to_string(), EntryType::#t(self.#name.clone())),
v.push((#arg.to_string(), EntryType::#t(self.#name.clone())));
}
}); });
} }
} }
} }
} }
} }
let mut vec = quote! { let mut v = Vec::with_capacity(#count); }; let mut vec = quote! { Vec::from };
vec.extend(items); vec.append(Group::new(Delimiter::Parenthesis, Group::new(Delimiter::Bracket, items).to_token_stream()));
vec.extend(quote! { v });
output.append(Group::new(Delimiter::Brace, vec)); output.append(Group::new(Delimiter::Brace, vec));
output output
@ -174,14 +159,13 @@ fn impl_fields(data: &syn::Data) -> TokenStream {
fn impl_get(data: &syn::Data) -> TokenStream { fn impl_get(data: &syn::Data) -> TokenStream {
let mut output = TokenStream::new(); let mut output = TokenStream::new();
output.extend(quote! { output.extend(quote! {
fn get(&self, entry: &str, access: AccessLevel) -> Option<EntryType> fn get(&self, entry: &str) -> Option<EntryType>
}); });
let mut match_hands = TokenStream::new(); let mut match_hands = TokenStream::new();
if let syn::Data::Struct(ds) = data { if let syn::Data::Struct(ds) = data {
if let syn::Fields::Named(fs) = &ds.fields { if let syn::Fields::Named(fs) = &ds.fields {
for f in &fs.named { for f in &fs.named {
let name = f.ident.clone().unwrap(); let name = f.ident.clone().unwrap();
let access = get_access_level(&f.attrs, "Access");
let input_attr = f.attrs.iter().find(|a| a.path.is_ident("Input")); let input_attr = f.attrs.iter().find(|a| a.path.is_ident("Input"));
if let Some(attr) = input_attr { if let Some(attr) = input_attr {
let arg: syn::LitStr = attr.parse_args().expect("No arguments supplied for Input attribute, usage: `Input(\"Name\")`"); let arg: syn::LitStr = attr.parse_args().expect("No arguments supplied for Input attribute, usage: `Input(\"Name\")`");
@ -191,7 +175,7 @@ fn impl_get(data: &syn::Data) -> TokenStream {
if let syn::Meta::List(l) = exp { if let syn::Meta::List(l) = exp {
let from_input = &l.nested[1]; let from_input = &l.nested[1];
match_hands.extend(quote! { match_hands.extend(quote! {
#arg => if AccessLevel::#access.has_access(access) { Some(self.#from_input()) } else { None }, #arg => Some(self.#from_input()),
}); });
} }
else { else {
@ -201,7 +185,7 @@ fn impl_get(data: &syn::Data) -> TokenStream {
else { else {
let t = get_type_ident(&f.ty).expect(&format!("Invalid type for input: {}", name)); let t = get_type_ident(&f.ty).expect(&format!("Invalid type for input: {}", name));
match_hands.extend(quote! { match_hands.extend(quote! {
#arg => if AccessLevel::#access.has_access(access) { Some(EntryType::#t(self.#name.clone())) } else { None }, #arg => Some(EntryType::#t(self.#name.clone())),
}); });
} }
} }
@ -213,13 +197,13 @@ fn impl_get(data: &syn::Data) -> TokenStream {
if let Some(exp) = field_expr { if let Some(exp) = field_expr {
let exp: syn::Expr = exp.parse_args().expect("Invalid expression"); let exp: syn::Expr = exp.parse_args().expect("Invalid expression");
match_hands.extend(quote! { match_hands.extend(quote! {
#arg => if AccessLevel::#access.has_access(access) { Some(EntryType::Number(#exp)) } else { None }, #arg => Some(EntryType::Number(#exp)),
}) })
} }
else { else {
// No expression, guess we just push this and nothing special (should prob be an input but mehhh) // No expression, guess we just push this and nothing special (should prob be an input but mehhh)
match_hands.extend(quote! { match_hands.extend(quote! {
#arg => if AccessLevel::#access.has_access(access) { Some(EntryType::#t(self.#name.clone())) } else { None }, #arg => Some(EntryType::#t(self.#name.clone())),
}); });
} }
} }
@ -237,7 +221,7 @@ fn impl_get(data: &syn::Data) -> TokenStream {
fn impl_set(data: &syn::Data) -> TokenStream { fn impl_set(data: &syn::Data) -> TokenStream {
let mut output = TokenStream::new(); let mut output = TokenStream::new();
output.extend(quote! { output.extend(quote! {
fn set(&mut self, entry: &str, value: EntryType, access: AccessLevel) fn set(&mut self, entry: &str, value: EntryType)
}); });
let mut match_hands = TokenStream::new(); let mut match_hands = TokenStream::new();
@ -246,7 +230,6 @@ fn impl_set(data: &syn::Data) -> TokenStream {
for f in &fs.named { for f in &fs.named {
let name = f.ident.clone().unwrap(); let name = f.ident.clone().unwrap();
let input_attr = f.attrs.iter().find(|a| a.path.is_ident("Input")); let input_attr = f.attrs.iter().find(|a| a.path.is_ident("Input"));
let access = get_access_level(&f.attrs, "AccessSet");
if let Some(attr) = input_attr { if let Some(attr) = input_attr {
let arg: syn::LitStr = attr.parse_args().expect("No arguments supplied for Input attribute, usage: `Input(\"Name\")`"); let arg: syn::LitStr = attr.parse_args().expect("No arguments supplied for Input attribute, usage: `Input(\"Name\")`");
let exp = f.attrs.iter().find(|a| a.path.is_ident("InputExpr")); let exp = f.attrs.iter().find(|a| a.path.is_ident("InputExpr"));
@ -255,7 +238,7 @@ fn impl_set(data: &syn::Data) -> TokenStream {
if let syn::Meta::List(l) = exp { if let syn::Meta::List(l) = exp {
let to_input = &l.nested[0]; let to_input = &l.nested[0];
match_hands.extend(quote! { match_hands.extend(quote! {
#arg => if AccessLevel::#access.has_access(access) { self.#to_input(value) }, #arg => self.#to_input(value),
}); });
} }
else { else {
@ -265,7 +248,7 @@ fn impl_set(data: &syn::Data) -> TokenStream {
else { else {
let t = get_type_ident_set(&f.ty).expect(&format!("Invalid type for input: {}", name)); let t = get_type_ident_set(&f.ty).expect(&format!("Invalid type for input: {}", name));
match_hands.extend(quote! { match_hands.extend(quote! {
#arg => if AccessLevel::#access.has_access(access) { self.#name = value.#t() }, #arg => self.#name = value.#t(),
}); });
} }
} }
@ -283,20 +266,17 @@ fn impl_set(data: &syn::Data) -> TokenStream {
fn impl_display(data: &syn::Data) -> TokenStream { fn impl_display(data: &syn::Data) -> TokenStream {
let mut output = TokenStream::new(); let mut output = TokenStream::new();
output.extend(quote! { output.extend(quote! {
fn display(&self, access: AccessLevel) -> Vec<Option<(String, EntryType)>> fn display(&self) -> Vec<Option<(String, EntryType)>>
}); });
let mut items = TokenStream::new(); let mut items = TokenStream::new();
let mut count = 0_usize;
if let syn::Data::Struct(ds) = data { if let syn::Data::Struct(ds) = data {
if let syn::Fields::Named(fs) = &ds.fields { if let syn::Fields::Named(fs) = &ds.fields {
for f in &fs.named { for f in &fs.named {
let name = f.ident.clone().unwrap(); let name = f.ident.clone().unwrap();
if f.attrs.iter().any(|a| a.path.is_ident("Seperator")) { if f.attrs.iter().any(|a| a.path.is_ident("Seperator")) {
items.extend(quote! { v.push(None); }) items.extend(quote! { None, })
} }
let access = get_access_level(&f.attrs, "Access");
count += 1;
let input_attr = f.attrs.iter().find(|a| a.path.is_ident("Input")); let input_attr = f.attrs.iter().find(|a| a.path.is_ident("Input"));
if let Some(attr) = input_attr { if let Some(attr) = input_attr {
let arg: syn::LitStr = attr.parse_args().expect("No arguments supplied for Input attribute, usage: `Input(\"Name\")`"); let arg: syn::LitStr = attr.parse_args().expect("No arguments supplied for Input attribute, usage: `Input(\"Name\")`");
@ -306,9 +286,7 @@ fn impl_display(data: &syn::Data) -> TokenStream {
if let syn::Meta::List(l) = exp { if let syn::Meta::List(l) = exp {
let from_input = &l.nested[1]; let from_input = &l.nested[1];
items.extend(quote! { items.extend(quote! {
if AccessLevel::#access.has_access(access) { Some((#arg.to_string(), self.#from_input())),
v.push(Some((#arg.to_string(), self.#from_input())));
}
}) })
} }
else { else {
@ -318,9 +296,7 @@ fn impl_display(data: &syn::Data) -> TokenStream {
else { else {
let t = get_type_ident(&f.ty).expect(&format!("Invalid type for input: {}", name)); let t = get_type_ident(&f.ty).expect(&format!("Invalid type for input: {}", name));
items.extend(quote! { items.extend(quote! {
if AccessLevel::#access.has_access(access) { Some((#arg.to_string(), EntryType::#t(self.#name.clone()))),
Some((#arg.to_string(), EntryType::#t(self.#name.clone())));
}
}); });
} }
} }
@ -332,17 +308,13 @@ fn impl_display(data: &syn::Data) -> TokenStream {
if let Some(exp) = field_expr { if let Some(exp) = field_expr {
let exp: syn::Expr = exp.parse_args().expect("Invalid expression"); let exp: syn::Expr = exp.parse_args().expect("Invalid expression");
items.extend(quote! { items.extend(quote! {
if AccessLevel::#access.has_access(access) { Some((#arg.to_string(), EntryType::Number(#exp))),
Some((#arg.to_string(), EntryType::Number(#exp)));
}
}) })
} }
else { else {
// No expression, guess we just push this and nothing special (should prob be an input but mehhh) // No expression, guess we just push this and nothing special (should prob be an input but mehhh)
items.extend(quote! { items.extend(quote! {
if AccessLevel::#access.has_access(access) { Some((#arg.to_string(), EntryType::#t(self.#name.clone()))),
Some((#arg.to_string(), EntryType::#t(self.#name.clone())));
}
}); });
} }
@ -350,9 +322,8 @@ fn impl_display(data: &syn::Data) -> TokenStream {
} }
} }
} }
let mut vec = quote! { let mut v = Vec::with_capacity(#count); }; let mut vec = quote! { Vec::from };
vec.extend( items); vec.append(Group::new(Delimiter::Parenthesis, Group::new(Delimiter::Bracket, items).to_token_stream()));
vec.extend(quote! { v });
output.append(Group::new(Delimiter::Brace, vec)); output.append(Group::new(Delimiter::Brace, vec));
output output