41 lines
1.3 KiB
Markdown
41 lines
1.3 KiB
Markdown
# shape_maker
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Eventually, this will be a level editor... But until then, I guess it's just fun?
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## TODO
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- [x] Items tree view showing all shapes with their child nodes and purposes(maybe location and such as well?)
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- [x] Change shape name in tree view
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- [x] Delete shapes in tree view - I should probably make it ask for confirmation...
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- [x] Highlight opened shapes in the tree(maybe allow only 1 opened shape? - I dont think egui allows me to do that)
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- [x] Drag camera around
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- [x] Zome in/out
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- [ ] Import images:
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- [x] Insert images
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- [x] Show images in tree view
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- [x] Show/Hide images
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- [x] Move/Drag images around
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- [x] Control images Z value(so we could reorder them)
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- [x] Delete images
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- [x] Name images
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- [x] Scale images
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- [x] Show hide shapes
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- [x] Control shape Z value
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- [x] Snap to grid
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- [x] Change grid size
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- [ ] Show/Hide grid(also make a visible grid in the first place)
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- [ ] Save? (maybe just import and export directly?)
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- [ ] Export
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- [ ] Import
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## Quality of life todo
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- [ ] Double click on shape in tree view will center the relevant shape
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- [ ] Grab shapes instead of center points
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- [ ] Reorder items tree
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## Maybe, just maybe todo
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- [ ] Group shapes/images under an empty/another object with an actual tree view
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- [ ] Duplicate shapes/images
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