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2024-10-12 15:07:07 +03:00
assets make initiative tracker window that is moveable 2024-10-12 15:06:32 +03:00
src add AccessLevel stuff to charactersheet trait 2024-10-12 15:07:07 +03:00
tavern_macros add AccessLevel stuff to charactersheet trait 2024-10-12 15:07:07 +03:00
.gitignore I DID STUFF, GOD A PROC MACRO AND SHIT 2024-09-22 23:46:51 +03:00
Cargo.lock some tokens stuff (ye i started to work on the map, also i 'fixed' the context menu for msgs but still needs to be impl-ed) 2024-10-08 19:55:48 +03:00
Cargo.toml some tokens stuff (ye i started to work on the map, also i 'fixed' the context menu for msgs but still needs to be impl-ed) 2024-10-08 19:55:48 +03:00
db.md allow sending resposne to specific id 2024-10-02 13:04:33 +03:00
readme.md mark token movement in readme 2024-10-10 18:01:25 +03:00
reqs.md i did some stuff, honestly it starts to build pretty well if i might sayy 2024-09-28 20:13:11 +03:00
table_data.md I DID STUFF, GOD A PROC MACRO AND SHIT 2024-09-22 23:46:51 +03:00

WTF how do i implement a game???

Client todo

[ ] implement tavern functions [x] token drag & drop [ ] Chat [x] Send new chat messages [x] recv new chat messages [ ] roll a die when chat message requests that [ ] figure out how to zoom on the mouse instead of the center of the div [ ] data reqs

Server todo

[ ] impl different requests [ ] actual normal login [x] allow sending of old info [x] chat history [ ] send texture (map/token/image) [ ] force show something [ ] mouse ping (ideally multiple types) [ ] data reqs