32 lines
1 KiB
Markdown
32 lines
1 KiB
Markdown
# DATA base of operations
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**Users**:
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- Username - Unique
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- Hashed password
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- max managed tables (how many tables can the user create and make)
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- table invites (pending)
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**Tables**:
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- UID (text)
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- Table desc/name (text)
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- Which users are in it (text)
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- Who are the GMs (text)
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- Owning user (text)
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- Game type (name of the game) (text)
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# Directories and Files
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**Games**: Directories with the name of the game, with contents that define the game
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// TODO figure out how to implement the game type itself
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**Table**: game table
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- **Game Settigns**: Game specific settings (might not be needed)
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- **Entities** (dir?): Contains data about entities (such as players and NPCs)
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- **Custom images** (dir): custom images for maps, tokens, entity portrait, cards and whatever else
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- **Image Data**: What each image is used for, is it visible to all and location (custom or shared - server generic) and extra stuff like map constant data
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- **Map data** (dir): "dynamic" data about maps, such as entities position and which entities are there
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