shape_maker/README.md

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# shape_maker
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Mostly a working level editor, why should you use it? because it exists and allows to make levels without tilemaps...
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## Usage
Left mouse click for mostly everything, when creating a shape you it will build the shape as you go(giving you a visual indicator).
If you want to cancel a shape mid-build you can right click to undo the shape
When an item is selected in the items tree window(will be written in gold), clicking `X` will delete it
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## TODO
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- [x] Pick default color for shapes
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- [x] Undo/Redo history(ctrl + Z/ctrl + shift + Z)
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- [ ] Select item by clicking/double clicking on the relevant shape/image
## Quality of life todo
- [ ] Double click on shape in tree view will center the relevant shape
- [ ] Grab shapes instead of center points
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- [ ] Reorder items tree
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- [ ] Allow for more types of export/import
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- [ ] Allow to set a relative export path for images(also allow to select when importing/save it in the saved file)
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- [ ] Group shapes/images under an empty/another object with an actual tree view
## Maybe, just maybe todo
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- [ ] Duplicate shapes/images